HACKER Q&A
📣 amichail

How do you design puzzle game levels with infinite replay value?


A game like Tetris starts with no design, and this seems more amenable to infinite replay value than a level in Candy Crush Saga, for example.

However, maybe there is a way to have a level with an initial design that also has infinite replay value?


  👤 tazu Accepted Answer ✓
This is a great question. There's probably some game-theory principles that could shed some light here, but I'm not well-read on it.