> We, too, are fans of Linear and appreciate its user experience (UX). After speaking with a lot of people, we concluded that it’s top-notch. Consequently, we wanted to give that experience rather than attempting to reinvent the wheel. [3]
Too many "plagiarism" (alleged or real, not for me to judge) stories within a day, so I wanted to use this occasion, to ask for your plagiarism horror stories:
* when you were shamelessly copied
* when you accidentally designed something that looks very much like an already existing design
* when taking inspiration from someone else vs copying elements of design became murky at your job
* when someone asked you to copy a competitors approach and you felt conflicted, or you had to reject doing so
* when you were accused of stealing a design even though you haven't
* when following what works for others is just the name of the game ("stories" and "shorts" taking over Instagram, YouTube, Facebook, and even LinkedIn within a matter of months, spreadsheet apps looking the same, etc)
[1] https://news.ycombinator.com/item?id=40314122
[2] https://news.ycombinator.com/item?id=40290735
[3] https://news.ycombinator.com/item?id=40306240
If you see some app/game/service and then proceed to make an alternate version without giving a shout-out or credit to the original, that's a pretty low class move.
When interviewing someone, they presented pages from it and claimed themselves as author of the 'highly technical work'.