I want to go all in and create a mobile application; I even have an idea, but I wanted to ask for help in terms of the main problems I'm about to face to avoid or plan them.
Thanks
If I had to guess, it seems your main challenge right now is getting started, so you’ve created this post as a way to procrastinate, thinking if you do enough research, you can avoid any issues. The best way to go is to start. You’ll run into some issues, and when you do, you’ll be able to look for ways to solve those specific problems. Asking blanket questions like this will leave you worried about problems you may never personally experience.
Just 2 of several PWA benefits: - You can publish and host PWAs almost anywhere. No playstore required. But the option to go the playstore route remains open to you as playstores do accept PWAs. - Done right a single code base, because it runs in the browser, just works on desktops and mobiles, while you still have the ability to modify app behavior based on the platform you can detect at run time.
(2) The above particularly holds if you are doing something that is risky because it is ambitious in terms of technology, business, or something else. You've got a certain "budget" for risk in your project and if has high risk in certain areas you want to eliminate risk in other areas. (Especially your tech stack)
(3) In the end I think business trumps everything else. If you've got something that people will pay for or that will accomplish a goal of yours that's what you need to keep your eye on.
Anything to do with the actual code of your app is fine. Once you have to interface with Google and Apple, it's an endless nightmare.
My name is Stan, and I'm a beginner mob developer and designer.
I'm looking for advice on how to reduce your chances of failing your hustle. What to focus on mainly and understand the "right road" to take.