HACKER Q&A
📣 stanpolivoda

Mobile developers, what are the biggest challenges in creating app?


What are the main challenges if you want to create a hustle? Design, idea, tech stack, icon, or screenshot creation?

I want to go all in and create a mobile application; I even have an idea, but I wanted to ask for help in terms of the main problems I'm about to face to avoid or plan them.

Thanks


  👤 al_borland Accepted Answer ✓
It seems everyone will have different pain points, depending on their skills and aptitude for various aspects of the overall project. One person may be great with writing up app descriptions, making screenshots, and marketing, but struggle with actual development… while others will be just the opposite.

If I had to guess, it seems your main challenge right now is getting started, so you’ve created this post as a way to procrastinate, thinking if you do enough research, you can avoid any issues. The best way to go is to start. You’ll run into some issues, and when you do, you’ll be able to look for ways to solve those specific problems. Asking blanket questions like this will leave you worried about problems you may never personally experience.


👤 vipulguptaseo
Creating a successful mobile application is full of challenges, right from idea validation, where there must be market demand, designing an intuitive user interface, selection of the right tech stack for development, the creation of interesting icons and screenshots for marketing purposes, and app store regulations and competition. Besides, your idea must be unique and have the need to be fulfilled, and market research must be done thoroughly. An intuitive and visually appealing interface, the right technology stack that aligns with your project's requirements, and the best marketing of your app through interesting icons and screenshots are crucial for gathering users and keeping them. Finally, adaptation to user feedback and the shift of market trends is also vital for long-term success.

👤 Teamancer
Look into making your app a Progressive Web Application (PWA). PWAs run in/on both desktop and mobile Chrome based browsers which dominate the web. And depending on use case (e.g. single-user apps or games) PWAs can be setup to run completely offline further emulating "native" mobile apps.

Just 2 of several PWA benefits: - You can publish and host PWAs almost anywhere. No playstore required. But the option to go the playstore route remains open to you as playstores do accept PWAs. - Done right a single code base, because it runs in the browser, just works on desktops and mobiles, while you still have the ability to modify app behavior based on the platform you can detect at run time.


👤 PaulHoule
(1) Asking about tech stack is a red flag. If you have a tech stack that you like, are proficient with, and wouldn't want to give up you have a big advantage over somebody who doesn't have that.

(2) The above particularly holds if you are doing something that is risky because it is ambitious in terms of technology, business, or something else. You've got a certain "budget" for risk in your project and if has high risk in certain areas you want to eliminate risk in other areas. (Especially your tech stack)

(3) In the end I think business trumps everything else. If you've got something that people will pay for or that will accomplish a goal of yours that's what you need to keep your eye on.


👤 tobinfekkes
Dealing with the app stores. Hands down. The DUNS number, the certificates, the keys, identities, and profiles, the app review, the maintenance and updates on ever-changing APIs, SDKs, xCode, etc. Their needless updates will outpace your ability to keep up.

Anything to do with the actual code of your app is fine. Once you have to interface with Google and Apple, it's an endless nightmare.


👤 stanpolivoda
Hey guys,

My name is Stan, and I'm a beginner mob developer and designer.

I'm looking for advice on how to reduce your chances of failing your hustle. What to focus on mainly and understand the "right road" to take.