ps. I'm the author :)
[1]: https://github.com/mehdihadeli/awesome-software-architecture
Also, often choosing the 'right' technology is less important than designing an architecture that is both simple enough and capable enough.
When doing this in my career, I am always considering can it be more simply (i.e. less complexity is easier to grok and is usually less prone to fail) and can it be done more clearly (i.e. such that the intended use of the architecture is obvious).
Try to think of a project that either needs infra like that to get started, or another one you can deploy in a homelab or a few VPSes or something.
Maybe VMs are a good idea, to give yourself a good place to test things without committing bare metal to anything.
What software system architecture interests you? The scale you're interested in may matter, too. For me, system architecture means which distro (and which set of packages), configs, and other settings that create a cohesive server/client or groupware system. I think a lot of those challenges lay mostly in understanding how computers are being used within a given organization, and designing things in ways that make adapting easier and workflows smoother.
What that looks like, I would imagine is different for every organization.
I'd be surprised if you could simply read a book or watch a video and learn how to architect complex software solutions, honestly. For me working at different orgs and being curious about how all the various layers of the software stack fits together has given me a decent perspective on different approaches to problems.
Also, "good" here is somewhat relative. Being "good" an architecting problems for large orgs operating at scale is far more challenging than being good at architecting solutions at a small startup.
Smaller, younger companies generally don't need anything super fancy or complex, what's important is getting things done so typically you build simple and worry about doing things right later. Some basic AWS knowledge and a strong coding background is probably all you need.
Larger, older orgs are far more intimidating because there's so much complexity already in place, and often there will be entire teams built around managing that complexity. In these cases you need have an appreciation for what already exists and build things that complement and improve on that. You also need more experience with building at scale. At a small startup whether you decide to go serverless or not doesn't really matter, but at a large org with tens of thousands of daily users the cost of a bad decision grows exponentially.
Another thing I'll note is that if you're doing this for career opportunities whether you can do something doesn't matter one bit. Companies won't hire you unless you have a track record. If you want to become a technical architect I think the challenge is mostly knowing how to play the game in such a way that you can take on those responsibilities at the place you work. Learning how to architect new solutions isn't that difficult if you're curious about how things work.
I'm no expert on system architecture, but I have noticed that reading a lot of docs and blogs on how other companies do things successfully has helped me:
Quastor: quastor.org - Engineering blog posts and summaries
Engineer's Codex: read.engineerscodex.com - Case studies and summaries of Big Tech systems and software architectures
SWE Quiz: swequiz.com - Bunch of useful questions that has helped me a lot at work
TLDR Web Dev: tldr.tech/webdev - Good for keeping up on engineering-specific stuff in general.
I have a Feedly set up with these blogs too: https://blog.bytebytego.com/p/79-engineering-blogs-to-level-...
ByteByteGo is good too, though that's an obvious one that everyone already knows about.
You might ask, how about 20% of the rest ?