At the end of the day it's probably just difficult to create new phone related innovations every couple of years.
The most interesting play in mobile, I think, is spatial computing, not necessarily that Apple Vision itself makes it big, but in that with all the features in an iDevice (particularly Ultra Wideband tracking) a phone can become a "sessile robot" that is quite aware of exactly where it is, what is pointing at, what is going on around it, etc. It's just as feasible to interact with a virtual object in that space as it is to do so with an Apple Vision.
We've been moving towards this gradually (see Pokemon Go) but Apple has been firmly establishing a lead in this space with high accuracy positioning technology and Apple Vision as something that inspires people to realize what is possible. The thing is it will just sneak up on people and people might gradually get into using this kind of app without ever having a moment where they realized it happened.
Get excited for next apple product
sent from my Iphone
In the initial years of the iPhone and Apple Watch, the hardware wasn’t really very powerful (but Apple’s vertical integration and software made the most of it). Talking more about iPhone, ever since the A4 chip was released, the Apple Silicon chips have grown leaps and bounds over the years. Nowadays the performance improvements in each iteration of iPhones don’t matter much for the kind of usage most people have.
One area that does show improvements every year is the cameras on iPhone, especially on the high end models. The iPhone 13 brought a dramatic improvement in low light photography compared to all other generations before it (and the competition). The difference is literally day and night. That’s something you may have missed noticing if you’ve followed or used the devices over the last 6-7 years.
It may probably be the case that the features are or have been good enough for you. It’s been that way for a lot more people, which is a big reason why the upgrade cycle for iPhones has elongated over time from once a year to once every two years and now around once every three or four years. It’s also why Apple has the iPhone upgrade program and other incentives (in the U.S. and some other countries) to get people to buy new iPhones every year. This saturation and extended upgrade cycles are why Apple has been growing its services divisions (and revenues) in the last several years.
Desktop computers are laptops were around this level of good enough when iPhones started coming out. When was the last time an annual computer release was exciting? Apple's releases manage to get some attention, but mostly because they're pursuing alternate paths than the mainstream, and even when they were using mainstream intel processors, they didn't follow Intel's update cadence. Barely anyone is excited when Lenovo puts the next version intel/amd processor into a Thinkpad. It's expected, it'll be better, but it won't be exciting.
In product management is there a term for this? I feel like in the software/SaaS world one will encounter a product that is generally in a really good spot but people are getting paid to do
- some new tech leads to exciting new opportunities, either in durability, size, weight, battery, wireless tech etc;
- the market accepts and nurtures the new tech;
- the market sparks the need in the consumer.
No, just me? Alright.
Also, Steve Jobs died and got replaced by a bean counter. Large public companies aren't really big on visionaries. They prefer small incremental upgrades than risking a failed moonshot. Much safer, and most people are afraid of change and new things anyway.