I'm a software engineer working mostly on CRUD applications.
I would love to learn how to build military drones.
Did anyone succeed in doing so with a software engineer background ?
Can anyone suggest a learning path ?
Regards
My personal suggestion for doing anything related to aviation and software is to get very familiar with linear algebra. There is practically nothing in kinematics, navigation or robotics that doesn't have matrix operations at its core. To bridge the gap between this rather theoretical field and CRUD development, you might want to look into declarative programming and 3D computer graphics, both of which lean more towards abstract linear algebra.