- There will be many more developers contributing software this time.
- AR/VR will fail.
- The device won't actually need many VR/AR-specific apps and users will just use it for existing apps.
The risk is only losing $3,500 though. Is anyone else considering this? Any thoughts on what the early days might be like?
I don’t see the market grow fast initially. Depending on your idea of ‘decent’ that could make it hard to make decent money.
But if you can afford it, then do it.