HACKER Q&A
📣 jzombie

Best “Reference” WebRTC Implementation?


Would anyone disagree that Chromium-based browsers might have the best WebRTC-reference implementation?

For years, I've been running Chromium-based browsers on a server as a WebRTC peer, not because it's more efficient to do so, but because of the flexibility.

I've recently started experimenting w/ doing full-duplex game streaming over the same medium, where all participants on the call can connect as players, and it supports haptic feedback, multiple local controllers, etc.

I know there are much more efficient ways of going about this, but I think my end goals are to make some sort of "reference" product that browser makers could use to make better browsers.


  👤 Sean-Der Accepted Answer ✓
I would agree with that. Chrome's WebRTC implementation has the most specification coverage of any implementation.

What is your goal? Do you want something that is easier to build, more performant, $x?