HACKER Q&A
📣 amichail

Did students lose interest in electronics as a hobby in the early 80s?


It's hard to imagine how electronics could compete with computer programming as a hobby with the increasing popularity of home computers in the early 80s.


  👤 anonzzzies Accepted Answer ✓
I am from the 70s and my father did both electronics and software so I was raised with both. I think it really collapsed in the 90s but end 80s my university dropped many analog electronics courses for digital. That was enough to have new students not learn enough about electronics.

👤 aurizon
everything moved towards surface mount components. These are a lot harder to work with than the through hole parts. Then a lot of manufacturing went to Japan/Korea/Taiwan and latterly to China. A quirk of US tax law said 'parts in inventory are carried at cost' and not depreciated. If you want to write them off, you must sell them. This meant that a company making 500,000 widgets, who had a bad sale year may end up with parts to make 50,000 widgets. The next year's design differs = parts useless to them = sold off cheap to used parts dealers(called 'surplus' = 100% good new parts), like Radio SHack and many others = lots of stuff. Now this business has collapse and you can only buy parts cheap on Ali-express, Ebay. New parts from Digikey are readily available in small/large amounts at the normal price. The best remnant in places like hacklab.to = a hackerspace with tools and 3D printers etc. Many libraries now put hacker spaces and internet cafes where they once dealt with books

👤 hayst4ck
We made abstractions successfully, world changing abstractions.

Do the NAND to Tetris course and see that tech is abstractions on top of abstractions. Electronics today is frequently represented by code. Check out Verilog or VHDL.

https://en.wikipedia.org/wiki/Hardware_description_language

Where electronics stayed interesting is in the realm where code meets reality -> robotics and art.

Playing with LED's, robotics competitions, quad copters, cosplay. Maybe adjacent to SDR. Raspberry Pi's and Arduinos.

Check out ADAFruit: https://www.adafruit.com/

or Sparkfun: https://www.sparkfun.com/

Check out sites like: https://hackaday.com/

There is also the greater cultures: Maker culture and hacker culture. Maker Faire is super interesting and has many many attendees.

I would say that in America, it is harder to work with electronics because the number of maker spaces and places you could buy parts (RadioShack/Fry's) greatly diminished, but afluent folks can definitely have an electronics hobby supplied by online vendors.

(Disclaimer: This isn't my hobby, this is just my understanding)


👤 jqpabc123
Electronics as a hobby costs real money.

Software as a hobby costs nothing --- beyond a computer which everyone already has; hobbyist or not.


👤 bsder
Your timing is a bit off--electronics went down in the early 90s.

It was microprocessors and then the IBM PC that dented electronics.

Note the difference in Popular Electronics from 1976 to 1982 to 1993:

https://archive.org/details/popularelectroni10unse_3

https://archive.org/details/PopularElectronics/PopularElectr...

https://archive.org/details/PopularElectronics/PopularElectr...

Eletronics went from "components only" to "components and software" and that's much more difficult. You can't just "tinker" anymore once software enters the picture. There's an extra abstraction level that requires a lot more work with no reward to get over and that unfortunately filters a lot of people out.


👤 mmphosis
I didn’t know much about electronics and still don’t know much to this day. There were certainly electronics parts stores at the time whereas today they’ve all closed. Acquiring parts online has made things easier and there is a lot more choice of parts and lower prices today. I was and still am more interested in computer programming.

👤 sacnoradhq
The decline of HeathKit and also the decline of anything related to blue-collar as "low status".

https://en.wikipedia.org/wiki/Heathkit

99% of modern Americans can't do anything for themselves.


👤 AdrianB1
One reason is complexity: with a computer it is easy to go more and more complex, while with electronics it is not - one is very limited in what you can build without going to pay a lot on parts and equipment and even then you are still limited in what you can do.

And there is the limitation in what you can do with it: with a computer you can do various apps (like a notepad, phonebook), some music (Commodore 64 SID was limited, but still fun), some graphics, games etc. With electronics you can do ... how much?

And the time spent on playing games means less time to play with electronics. Time is limited.


👤 jacknews
I was a kid during this time.

My recollection is that electronics, the school electronics lab, and the people there, were even nerdier than the software equivalents, and also much 'stricter', already well-established and less accessible, whereas software was a new country, open for exploration, with stories in the press of kids making fortunes on video games, etc.

Also that the electronics industry was being completely taken over by the Asian economies.


👤 andrewmcwatters
I remember RadioShack in the 90s? and my father gifted me a "Science Fair 60 in One Electronic Project Lab"[1] so, no I think it lasted a bit longer than perhaps you remember. I agree with anonzzzies' timeline.

[1]: https://www.google.com/search?q=science+fair+60+in+one+elect...


👤 h2odragon
Integrated circuits weren't as accessible; you had to find the data sheet, if you weren't careful you could fry expensive chips easy. Computers were actually hard to damage with software.

You could rip up old electronics for discrete components and make use of them; IC's were much more difficult to salvage for reuse. And yet those were rapidly where all the fun was.


👤 gumby
The gateway drug to electronics was often Ham radio; many of its benefits / affordances were better addressed by networking.

👤 tmoretti
Schools were one reason. My high school canceled electronics classes in favor of programming, which was seen as a job for the future. I'm sure money and safety also figured into that decision.

👤 tmaly
I think it was more that radio shack stopped carrying hobby books and electronics parts for the most part after the 90s.

👤 TradingPlaces
I did when I got an Apple ][+. Barely picked up my soldering iron again.

👤 sarathy1988
viam.com has the potential to re-ignite that passion for this generation.

👤 sarathy1988
viam.com has the potential to reignite that passion for this generation.

👤 sacrosancty
I experienced that and enjoyed electronics because I had far more power to create physical things that I found exciting. If you're into making gadgets and machines and robots and all that, computers weren't enough on their own or even any use at all.

Nowadays, it's a bit murkier because you can use single board computers with pre-made modules for interfacing with the real world and assemble a gadget with almost no application of electronics knowledge and mostly just software.

It might have helped that I didn't have any of the latest computers and electronics in the 80s so it was empowering to see that I could make things at a similar level of technology to the old 2nd hand and cheap commercial products I had around. I remember being very disappointed with digital watches because they were so opaque having an inaccessible COB blob doing all the interesting work.