HACKER Q&A
📣 55555

Best Framework for Web Games?


I see that Unity compiles to webgl, so what are the benefits of using things like Phaser? Is there something better than Phaser?

Currently I'm tempted to just use Unity because then you can have one codebase for mobile app and web (or is there an easy way to turn a Phaser game into an app) and because then a single dev team can do 3D, 2D, apps, and web-native.


  👤 klowner Accepted Answer ✓
May I humbly recommend Godot? It has webgl export as well as plenty of others and is fully open source, lots of language bindings as well if you don't want to learn gdscript (syntactically similar to python and honestly is pretty darned easy to work with) https://godotengine.org/