HACKER Q&A
📣 donnie12345

Why META employees are not using the same product that they have created


Reference: https://www.forbes.com/sites/paultassi/2022/10/07/report-even-metas-employees-dont-want-to-go-its-own-metaverse/?sh=15edbe496fcf

Does this mean that they were only good at solving leetcode questions ?

Does this mean engineers from MIT,Stanford were only good at solving SAT questions ?

Don't give me strawman arguments and personal attacks,instead provide some valid counter arguments

REFERENCE: READ THIS ARTICLE Zuckerberg’s Metaverse App on 'Quality Lockdown' as Even Employees Won’t Use It.

https://decrypt.co/111483/zuckerberg-meta-metaverse-quality-lockdown-employees-wont-use-it?amp=1


  👤 PaulHoule Accepted Answer ✓
I don’t think Horizon Worlds failed because of technical problems, but rather because it was ill conceived to begin with. In that case you might blame Mark Zuckerberg and the one bit of agency the employees have is to move on to another project.

Think of a movie. A movie has many specialists such as cinematographers, editors, sound engineers, makeup artists, grips, costume designers, colorists, casting director, actors, etc. These people can be great at their specialized work but if the script of the movie is bad it will be a bad movie despite that.


👤 SirensOfTitan
It seems like you’re bringing your own bias in here, as I have no idea how you reached your conclusion that Meta engineers are only good at leetcode from that article.

With that being said, Facebook had quite a culture of dogfooding the many years I worked there. I don’t know if that’s still the case, but I would imagine it is. In this case, the metaverse was a stark departure from the core Facebook product suite, and its importance was dictated top-down. I could see a lot of engineers uninterested in engaging beyond the necessary because of that. Contrary to Zuck’s belief, it is important to work to get employee buy in on a vision, otherwise people won’t put real effort toward achieving that vision. A lot of C suite tend to think they can steer the ship anywhere they want and employee morale or pushback is just an irrelevant externality.


👤 uberman
Clearly it does not imply either those things.

Feel free to critique this as a strawman, but I personally use very little of the software I develop and I guess many/most devs are in the same boat.


👤 kwertyoowiyop
Often in large game projects many devs spend very little time playing the actual game, since they are focused on their own area of responsibility within the overall game and the game itself may not be in a playable or balanced state until very late in development. Then at some point the team leadership will set up some teamwide play sessions, etc.

👤 clintonc
> Don't give me strawman arguments and personal attacks,instead provide some valid counter arguments

You haven't provided an argument to counter. "Nobody drives the speed limit. Are people only interested in texting and fornication?"


👤 souptonuts
well they filter all their employees by doing leetcode questions, if you dont meet that criteria they dont want you even if you can do creative code that might not be as efficient