Is this normal/common or not at all?
BE bugs tend to be less, but also higher priority. They're more likely to cost money or break things. And so manpower is often as many as all the various FE engineers combined.
Normally double the Android bugs as iOS. Samsung and Xiaomi are primary suspects. Samsung doesn't play nice with hardware while Xiaomi messes with display. Also schizophrenic Android stuff - things always becoming deprecated, some hack that was necessary in an older version suddenly doesn't work in recent versions, permissions and stuff getting stricter.
iOS has its own set of bugs, most of ours coming from SwiftUI.
Web bugs are very frequent and usually unfixable. All over the place - memory management, cached data, tons of SPA related stuff. If you made a hybrid app then you've also stacked on all the weird bugs like back button management and camera access. Every bug that happens to native because of an OS policy change, you have to fix on two layers on hybrid.
If you're counting by weight/story points, then maybe yeah, 99% makes sense on a hybrid app.