I‘d love to hear any anecdotes, facts or cool memories. No matter if you were „in“ it or just observing (as a tech interested person)…
I just love hearing and reading stories like that & thought here would be a great place to ask.
https://microship.com/national-computer-conference-ncc-1981-...
We could see the Xerox booth from the Prime booth. It was always packed! Most of the vendors there that I remember were minicomputers and superminicomputers and used 80-character, 24-line terminals, band (line) printers with characters etched on a metal band, etc. The Xerox booth, with a b/w bitmapped display and printer, felt like something from the Jetsons.
Soon I transitioned into a more advanced computer room with a bunch of 286s with 2MB of RAM and no hard drive (system floppies FTW!), where I picked up Turbo Pascal. My parents eventually got me a ZX Spectrum computer for more coding (though I mostly played games).
We moved to the US just as Internet started taking off. I didn't know anybody else technical, so browsing PC magazines in the library was my main source of tech knowledge. One of them contained a disk with Juno software, a free email provider. Had some brief adventures with various mailing lists, including one that returned HTML given a URL. I didn't know what HTML (or WWW at large) was back then, but somehow managed to open my first response from www.idsoftware.com (via Juno's email) in Internet Explorer 2 that was bundled with Windows 95. The website was mostly images (I believe it was an image map), which obviously didn't load, but the whole thing clicked for me then and it wasn't long until I found an ad-supported free internet provider and the rest is history. Actually had my family set up with free internet till I went off to college, thanks in part to various ad-hiding hacks.
Oh, last ad-related anecdote from the early Internet days. There was a company called AllAdvantage that paid you as long as you had an ad displayed while you were browsing the web. Various ad clickers and hiders proliferated at the time, so I was even able to make a little bit of side cash. Not feeling great about it now, but I was young and this was truly a wild, wild west.
Those were the days!
I used to have a keychain with a collection of <8G drives and i'd estimate how much more storage on my keychain compared to my data center. With the large flash drives I'm getting, I estimate that the flash drive collection with higher capacity drives (the smallest they stock in the supply cabinet at work is 32G) has more storage than my entire backup tape vault in 1987 and there is probably as much duplicated data in both.
Next day, armed with our strip of silver paper, we met with the head of Domestic Investments...
What I find striking about it was a time from 1979 to 1986 when home computers seemed frozen in midair. Steve Jobs for instance was terrified that the Apple ][ would quickly become obsolete and tried desperate things like the Apple /// (melts down like Three mile island, they wouldn't even demo it at the computer store for that reason), Lisa (order of magnitude too expensive) and the first Mac (only a cool demo because it had too little RAM.) Atari thought the Atari 2600 wouldn't last so they released a large number of successors that failed to get traction.
The basic issue was that, at that point, microcomputers hadn't obtained what IBM had obtained with the 360 mainframes. That is, you couldn't expect to replace your Commodore 64 with a Commodore 65 that was compatible but faster and had more storage. Upgrades were few and far between and each one left you thinking if you want to jump ship to another platform and we all did... The IBM PC. IBM really was the first company to do for micros what they did for mainframes.
(One reason for that was that early microcomputers were built around the video output system so you couldn't increase the CPU clock by 10% without redesigning everything!)
I think it was the summer of 1987 when I got a 286 machine and left it behind. From an operating systems standpoint the 286 was every bit as "brain damaged" as Bill Gates said it was but it was getting into the minicomputer performance range. The rest of the industry saw Motorola's 68k line as being the future but the 68k punched under its weight for realized performance just as the 6502 punched above its weight. Even Motorola gave up on it and all the companies like Atari, Amiga, Apple and Sun either went out of business or switched to some kind of RISC processor. People in the PC universe could just upgrade to 286, 386, 486, ... and benefit from an explosion in performance.
He passed away before the realization set in that "computer skills" were going to be defined as word processing and spreadsheets rather than programming, and I think he would be very disappointed in our current trajectory.
First "game" I ever made :)
Dad got laid off, family went into poverty, a lot of stuff got sold including our computer, and I didn't see a personal computer again in the house hold until Windows 98.
I reprogrammed the CRT controller chip to add an extra display line. On that line I displayed caps/scroll lock status, and the time, etc.
Borland Sidekick was a Terminate and Stay Resident (TSR) program that did a ton of cool things, including a text editing. That came in quite handy in the days of MS-DOS.
I was introduced to Turbo Pascal (3.0) as a means of controlling an EPROM burner. I didn't like it first, but grew to love it in short order. Pascal is still my favorite programming language.
Multilink allowed you to use a single machine for multiple users. We'd have a Wyse terminal hooked up to a serial port supporting a second user. (Back when computers were $2000+, it made sense)
The best part was shareware... you could get a disk full of programs to try out for $3. There were quite a few good ones in the mix. Now we're so terrified of malware we don't even want to visit the wrong web site.
Besides the computer nerds like me, you would find the other groups that used computers for their interests, like Ham Radio operators, Educators, Small Business Operators, Writers, and Parents which provided interesting perspectives. Some of them got hooked and explored more like trying out BBSes, or trying to get the most out of word processing, those that didn't get it either stayed just with what they needed or went back to pre-digital methods.
Given that group; reading early home computing magazines magazines like Creative Computing you got to see a lot of articles exploring people trying to implement computer solutions for their varied interests (i.e. cataloging a stamp collection, tracking the farm's vet schedules, etc.) Programs and methodology were not as developed so even the most basic thing could be a struggle to build it up from scratch (you need what sort of storage??)
As far as the nerds there were various nerd clicks from home hobbyists, college educated, old time professional, entrepreneur, know-it-alls, and of course the religions: Apple ][, Atari, Commodore, TRS-80, CP/M. etc. Lot of division with many truly beliving "you can't possibly do X on machine Y!" etc.
Even though there are still seperate platforms, a lot of it is just the same software/development tools, just different computing hardware (which also isn't all that different as it was then).
My suggestion for a good feel is go to the Internet Archive's Computer Magazine rack ( https://archive.org/details/computermagazines ) and start reading through stuff from the mid 70s - mid 80s especially magazines like BYTE, Interface Age, Kilobaud Microcomputing, Creative Computing, Compute!,
Couple of Other documents - https://archive.org/details/ted-nelson-computer-lib-dream-ma... - https://archive.org/details/TheCompleatComputer/mode/1up?vie...
In the fall of 79, the computer science lab (which was not related to the FORTRAN class) got 5 TRS-80 Model 1 computers. I wasn't in the computer science class, but I borrowed the Basic manual and read it one day when I was supposed to be paying attention in calculus class. (Financially, that may be the single most valuable thing that happened to me in high school.) And it was magic. I could make a change in a minute instead of a week. In terms of how I interacted with computers, that changed the whole world.
But program storage was on cassette tapes. I found out that the top of the microwave at home was not a good place to leave the tapes I brought home from school.
To me, the next big step up was a PC with a 30 Meg hard drive. It was a clone (Leading Edge, if anyone remembers them). It came with Hercules graphics (or a clone).
And then, after the PC had been out for a while, suddenly there came the explosion. I'd look at this month's computer magazine, and there would be an ad or three where I'd think "huh, I didn't know you could make a computer do that". And that went on for... maybe three to five years? And then I started seeing ads where I'd seen that before, but this one was clearly better. And then I started seeing ads where I'd seen that before, and this wasn't any better, but it was maybe a bit cheaper, or had a slicker ad. And at that point, the revolution kind of ran out of steam. Things were still changing, still improving, but it wasn't a revolution any more. I'm not sure of the date, but it was probably somewhere around 1990-1992.
And then came the Internet, and it was a revolution again.
I saved $2,500 for an Apple //e, printer, and Zoom modem the next summer and it changed my life. Though I had an MA in clinical psychology and was an intern psychologist, through some some roundabout choices I ended up a few years later as one of the first Forensic Computer Examiners at a small federal law enforcement agency. It was the wild west in the late 1990s as I was working as a Special Agent and they offered the job to me as a sworn agent with no official credentials other than the ones I earned within the agency.
Wouldn't have changed a thing. I retired at 51 and am living as an expat.
This being Hacker News I should say I wrote my own BASIC interpreter on it or something equally nerdy but the truth is it was all sorcery to me. I did manage to make a basic text animation, though.
Funny times.
I spent the next 3 days building a football game simulator, only to have my baby sister trash the floppy disc by spilling a drink on it. I wasn't a happy camper.
Before I ever had a computer, I devoured Popular Electronics and the early computer magazines (I still have a copy of "Interface Age" that includes a "Floppy ROM" - one of those vinyl record disks that used to be bound in magazines that you play on a record player - it contained a minimal BASIC ROM encoded in the "Kansas City format" that was the most common way to save data on cassette tapes, since floppy disks (8" at the time for the small ones!) were still heinously expensive - and what hacker needed to store hundreds of KB when 64K RAM was HUGE? (Only big companies had exotic stuff like megabyte hard disks.)
These magazines featured articles about early computers from long-gone companies like IMSAI (8080), SWTPC (6800), Compucolor, Kaypro, and RCA. (Yes, they had a moderately popular early hobbyist computer board that used their own microprocessor...) It took a while for the market momentum to sort-of settle (maybe 40%) on the S-100 bus, Digital Research's CP/M operating system, and the Z-80, but early on, there were literally hundreds of different kinds of PCs, OSes, and early apps, from spreadsheets (VisiCalc and MultiPlan were the two biggest) and word Processors (WordStar was most popular) to, of course, games! CP/M was the common glue that let apps be consistent across such widely varying hardware.
I learned BASIC programming as a kid on TRS-80 model I in the first computer lab at my school in 1978. The first computer I owned was an early Timex/Sinclair ZX-81, but the first "real" computer I had wasn't until I was a senior in college, when I bought a liquidation special Commodore SX-64 - the "portable" version with a cute as buttons 5" color CRT screen and a 1541 floppy disk built in! I wrote all my senior papers and reports with it, as well as my first several resumes, using one of the most amazing hacks ever written: The amazing GEOS from Berkeley Softworks. This incredible program replicated almost all of the capabilities of the MUCH more expensive state-of-the-art Macintosh (with its far more powerful 68000 CPU) on the C-64's 64KB RAM and already pretty long in the tooth 6502 CPU. It wasn't speedy, but was fast enough to be usable, and included a word processor, calculator, spreadsheet, bitmap drawing/painting program, and more. GEOS was later ported to the PC and was used by a few companies I know of that wanted a GUI on PCs prior to Microsoft coming out with Windows in the late 80s. (I also worked at a sizeable aerospace company in those days that standardized on Digital Research's GEM OS and app suite. We did a fair amount of the automated factory design (except CAD, of course), planning, and documentation for the B-2 airframe in the GEM apps. GEM wasn't for most home users: it required an exotic VGA (640x480) graphics adapter! Interestingly, we though HDTV monitors were right around the corner then, but they wouldn't arrive for another 15 years. Our displays and interfaces still suck, compared to what they should be - think desk-sized touch/pen Surface Studio.)
By the late 80s, the PC was dominant, driven first by the 8086 (with 8087 math coprocessor if you were doing badass stuff) and later by the new and powerful Intel '286, '386, and '486 CPUs. IBM PC compatibility was becoming required, largely driven by a new upstart called Compaq making 30 lb.(!) suitcase computers - They sold like hotcakes. Very early PCs, even IBM's, gave you the choice of PC-DOS (IBM's version of what would later be MS-DOS) or CP/M-86 (the preference of us "serious and knowledgeable" computer guys - when spending someone else's money: it cost several times more than DOS!) CP/M-86 felt like a cross between CP/M and early DEC OSes - much more powerful than the clunky DOS. To do more than one thing, you had to load programs called TSRs (Terminate and Stay Resident), the most popular of which was Borland's Sidekick, which was probably the most pirated software on the planet for a while. Running multiple TSRs was possible, but they often got along like strange bulldogs in a bag... The PC software world changed forever when Lotus introduced 1-2-3, its lightning fast spreadsheet written in C, the language of serious Unix computers, which allowed nearly the speed of assembly (which was behind most commercial apps), but could be written by mere mortals who happened to be geniuses.
Macs were cool, but really expensive (like literally, the price of a new car) and more like toys than tools, unless you were doing desktop publishing, where the LaserWriter changed everything - I honestly don't think Apple would have succeeded with the Mac at all without the LaserWriter - it was that important.
Things started to get standard by the early 90s, when Windows 3 finally brought GUIs to the masses at a reasonable cost, and allowed Microsoft to extend its OS dominance into apps, where they had been a player, but not dominant. Things stayed that way until I saw a VERY interesting demo at Interop '93 (IIRC) of O'Reilly's GNN - Global Network Navigator - the first news and info website anyone had ever seen designed to work with the stunning new NCSA Mosaic browser that blew everyone away with its support for inline graphics (early web browsers required you to click on links and download the image to see it in a separate window.) It took a few more years, but that idea was the one that created the modern world, though we had to go through a few awkward years of Trumpet Winsock to add TCP/IP to Windows before Windows 97 showed up with integrated IP support.
I've skipped tons, of course, but the rest has pretty much just evolved from there into what you see today...