HACKER Q&A
📣 tejinderss

Have we screwed ourselves as software engineers?


I cannot help but wonder, where is our software industry heading? There are overly complicated solutions to simple problems, huge push for moving to fancy stacks just for the sake of moving. Distributed systems? Kubernetes? Rust for CRUD apps? Blockchain, NoSql, crypto, micro-frontends and the list goes on and on. Its gone too extreme to the point where no one is exempt from these things anymore. Couple of years ago, I thought, its fine as long as I am not involved in this complexity, I can turn a blind eye towards it. But now, this unnecessary complexity has seeped in my day job as well. Managers start talking about "micro services", "writing" kubernetes operators in Go, moving away from python (because its too "slow"); someone recently gave a talk in my company, how to make a 500 line python script (which heavily involves in-efficient handling of IO) go faster with Rust. Someone else talks about that we need to move our poly repos into mono-repo because that where the leaders of the industry are moving to. Even recruiters started asking questions like "have u looked at modern languages like Go?"

I cannot help but wonder, that we have possibly screwed ourselves pretty bad, and there is no escape from it. The vocal minority tries to push these overly complex solutions down everyone's throats, and management loves this, because it creates "work" for the sake of it, but it doesn't add any real business value.

What are your thoughts on this? Will industry move towards simple solutions after experiencing this churn down the line or are we doomed forever?


  👤 theirishgoodbuy Accepted Answer ✓
The way I look at it is: there are more tools in the toolbox than ever before. Which makes our judgement (the thing they really pay us for) even more important. Kubernetes, for example, is a specific solution to a specific problem. The solution is complex but so is the problem. If k8s give you the right trade-offs for your situation, then it’s not busy work.

Of course, there are plenty of project where judgement Is thrown out the window in favor of adding a buzzword to everyone’s resume. I’ve heard it called “promotion-based architecture”, as in you pick the technology most likely to get you promoted. (If that works, it says all sorts of not great things about your organization).

Regardless, I don’t think the availability of tools is the root problem. It’s and industry-wide lack of emphasis on identifying and understanding the problem first.


👤 javajosh
You are experiencing what I call "The Bisquick Problem". Bisquick is basically flour with some other stuff, like salt, premixed into it, and sold in a box in the USA. So instead of just buying flour and salt, you buy them together, which makes some things easier (like making pancakes), but it complicates literally everything else. You can't use it as flour, or as salt.

With software, the problem is even greater. You can use react, for example, but you will probably start with create-react-app, which adds a lot of things. Or you could start with Next.js, which adds a lot of things. You could use Java, but you will probably start with Spring Boot, or Dropwizard, which adds a LOT of things. Plus all of these starting points imply the use of new languages, configurations, and programs, in particular, builds.

In my view, all of these "Bisquicks" represent experiments-in-progress, with the ultimate goal of the systematic characterization of "software application", in general. In other words, they are systems of alchemy, pushing toward being a system of chemistry, which we don't have yet. So it is bound to be a confusing time, just as it was surely confusing to play with chemicals before Lavoisier systematized the practice.


👤 dec0dedab0de
I generally agree, but two things I'd like to point out.

If you're using python for the web you're already part of the complexity problem, atleast from the perspective of someone deploying php 15 years ago. I use python for web development, and I love it, but deploying webpages used to be copy an apache config and ftp/scp your files to some location. Now we need app servers and reverse proxies, and static files are served differently, and even though I've gotten used to it over the last decade it does't mean it's good.

The other thing is that MonoRepos are pushing back against complexity for the sake of complexity. Why create a new repo when a directory will work just fine? I think a ton of people got repo crazy because their coporate jenkins server only allowed one project per repo, but it is trivial to check the latest git hash for a directory and base your deployment on that. ...I have a project I inherited that has 14 repos for a webpage with maybe 5 forms on it. I've mostly handed it off at this point, but everytime I have to look at it I end up preaching about monorepos for weeks.


👤 viraptor
If you believe that's all there is to those ideas, maybe you need to step away and think about them for a while. Sure, there's going to be some resume padding happening in larger orgs. But all those ideas solve real problems too.

I think you're just in a very negative space if you start with "Distributed systems" as something overly complicated. At some scale getting a bigger machine either doesn't make financial sense or is just not possible to implement efficiently. Some ideas are taken too far or implemented where not needed. But I'd rather recommend you to learn where each one of them started and why. Criticize for valid reasons, but don't become a curmudgeon.


👤 bko
I don't disagree with you and your examples are definitely over-engineering / busy work. In my experience a lot of it is driven by the desire for young engineers to learn a new language. If someone paid me to move something to Rust, I would do it. I heard good things about Rust and I would love to get paid to learn it.

But has being a software engineer become easier or harder over the last 30, 20, 10, 5 years? I wasn't an engineer for that long but my impression is that programming today is a lot easier. Dev tools, compilers and linters are very good. There's also a lot more community documentation on stack overflow. Some of the complexity is hidden from the developer, which is good and bad. It can bite you in the ass later, but in 95% of cases its a good trade off in my experience. For instance, my preferred stack is Serverless on AWS. I can set up a single config and have cloud storage, an api, a database, logging, auth all permissioned and in a file I can check in. And with a generous free tier, it's pretty much free. I'll admit if something goes wrong its not fun to debug, but it's remarkably fast and simple for me to spin up a CRUD api.


👤 matt_s
Developers/engineers/programmers do this because we crave complexity. Then throw in a dash of elite-ism/gatekeeping, a sprinkle of CS trivia driven hiring (aka leetcode interviews) and you will find these behaviors. Organizations may fear losing top people because other organizations, maybe brand-new startups, use shiny new tech to solve same-old-problems so it looks appealing. Its a shiny-new-tech arms race with a JS framework proliferation (I couldn't help myself to not take a jab at JS, sorry).

Here's a walk down memory lane for you about rewriting apps, circa year 2000: https://www.joelonsoftware.com/2000/04/06/things-you-should-... If you replace names and versions of things with "Go", "Rust", etc. it is pretty much what you describe.


👤 bsaul
My advice is : work with more senior people. It seems to me that people with 10/15+ years of experience will judge this hype train more severely than younger ones.

The dangerous spot is engineers with 5-10 years of xp who have become good enough at writing huge piles of unecessary code and have them work.


👤 kryptonomist
Still, part of the industry is moving towards simple solutions.

A refreshing experience was a mobile app Apple device, with Swift and Swift UI. It was a real joy, works as expected, produces concise code, small files, live preview and reasonably fast build time. Sure, it's closed environment, but last time I felt so productive doing UI dates back to Visual Basic.

Counter-example: a simple web app, nothing fancy, and my node_modules filled with around 500MB of files, hundreds of declarations of injected things everywhere.

But nobody forces us to use Kubernetes, nobody forces us to climb the Rust learning curve, nobody forces us to use this multi-platform framework that solves all the problems of the universe.

I try to stick to standard solutions, oft proposed by the vendor: Kotlin on Android, Swift on Apple, c# on Windows. Server code: stick to Java, or try the simple Golang (another refreshing language).

Also, I try to stay late to adopt tech, just starting to be confident in Docker and will see in a few years if Kubernetes could be useful.

But, an architect needs complex solutions to justify its job, a team lead needs as many dev as possible to tell at the next family dinner, and the new dev wants to try this new fancy tech to put on his resume. So they are all fine with that. Just don't tell the company ownership.


👤 mindcrime
Two thoughts on this:

1. This industry absolutely has, and has had for a long time, a problem with "oooooh, shiny!" chasing. We collectively obsess over using the latest and greatest, newest and shiniest, "sexy" technologies of the day. And sometimes (often?) this obsession overrides good judgment and we try to use this stuff regardless of whether or not it's actually a better fit than something older and more prosaic.

2. However, sometimes the "new, shiny" is actually better, for at least certain applications. And we should always be willing to use a newer, better, "sexier" tool IF it actually helps to solve a real problem in a better way.

Unfortunately (1) often seems to trump (2) and we get stuck using the "newest and shiniest" for no particularly good reason, other than the simple fact that it is the "new shiny".

I have no expectation that this trend will ever abate.


👤 graderjs
It's another way to favor incumbents with huge resources: it's an anti-competitive psyop to raise barriers to entry and stymie startups in endless shiny thing chasing, because the incumbents are scared of the disruption, so those big players that move a bit slower, seek ways to slow down the scrappy players that can move fast, while those "fast movers" get drunk on the koolaid of buzzwords manufactured on blogs from those incumbents, and trends like being agile, microservices, etc, while willingly injecting themselves with massive technical debt from overcomplicated frameworks, and nobody's allowed to question it otherwise it's civil flame war.

Even if you don't believe it's a conspiracy, you have to admit that: that dynamic favors incumbents, the big frameworks often come from the big incumbents, and if you are a big incumbent even if you weren't manufacturing this conspiracy but you saw its possibility I mean why not take advantage of it?

The outlier is the scrappy indie developer like Peter levels who runs his multi-million dollar a year business on his own basically on a single machine using PHP and only recently started using git. That may be an extreme example but it paints a picture of what radical effectiveness and efficiency looks like and it's vastly different to the Kool-Aid but don't mention it otherwise the mob will come for you.

May the no-code & indie scene save us all. Amen


👤 Jemm
Agreed.

You should know that in the past when OOP was not common, we had to work a little harder doing things like managing our own memory or building a LAMP server to publish our web pages.

There was a thriving market for language and UI add ons. The result was that each company had their own internal dev tools and recruiting people outside of the company who had experience with those tools was nearly impossible.

All that said, we were at a point where entry to programming was easy (think Visual Basic in the 90s). The quality generally went down as everyone was pushing their "first project" as if it was a polished product. Finding actual good programs on PC is close to the situation on mobile where most of the apps are trash.


👤 Cthulhu_
I think that as developers, we need to resist these trends and go with working stuff. But that's difficult, because for every developer that will go "Java is fine", there will be a dozen, usually younger developers, who are hyped up to use whatever is cool at this point in time.

But this is where the senior developers and architects should come in; they need to make a firm stand. Make things like https://boringtechnology.club/ mandatory reading. Have people that want decision power write ADRs so they are made to explain the context, the problem, the possible solutions, the tradeoffs, and the cost of picking technology X to solve problem Y.

It's too easy to bung in new technology or change things around; the short term, initial cost is low and the long term cost is not visible, because it quickly becomes "this is how things are done around here". Make it more expensive to change things.

And make people responsible for these things. If an individual advocates for technology X, they have to train and hire for technology X as well, and be responsible for it long-term. Learn to recognize a "magpie developer", the type that will always go for the latest shiny; you can use those to introduce new technology, maybe, but keep them away from your core business because they will make a change that impacts your product and your hiring, without taking long term responsibility for it.

anyway, random thoughts.


👤 hestefisk
One hypothesis (but not a single answer) is that complexity creates jobs. Engineering something complex and clever creates job security and consulting hours. Fads, trends, and ideas come and go like the tide, and it makes the big wheel go around. Kubernetes, which 99% of developers have no use case for, is indeed “job security” for what could equally be achieving achieve with Unix and a few she’ll scripts. (I’m being deliberately provocative here).

👤 psyc
There’s no ‘we’. We don’t coordinate. We don’t design up front. Did Brendan Eich consult ‘us’ before he unilaterally made JavaScript the fucking ‘assembly language of the web’ for the following 25 years? No, he just got it in there, and the whole industry that burgeoned afterwards did whatever they could with what was already there. Who has time (or clout) to design a sane application stack and appropriate tools, when there’s money to be made?

There’s no we. There’s a million moths slapping into everything and being drawn to various bright, often false, lights.


👤 greyhair
It has been these waves for the last forty years I have been doing this for a living. "The New Thing" shows up, people run around like chickens with heads cut off chasing "The New Thing", then "The New Thing" becomes "The Old Thing". Wash. Rinse. Repeat.

What you have to do as a developer is try to keep up with the hundred new things, possibly dabble in them to see what they are, and decide for yourself how much effort you want to put into that particular "thing". You have to use judgement or you will burn yourself out.

I never bothered with Pascal. I learned enough Java to be dangerous, but it didn't really apply to my problem/solution domain. I did learn C++ and also learned to distinguish between when a solution looked like an object (C++) and when it did not (ANSI C). If anyone tells you to 'always use C++' ignore them.

I learned Perl, because I found it more useful than AWK for large problems, but AWK still reigns supreme for 'one liners'. Then I learned Python, and discovered that the problems then fall into Python or AWK. I rarely use Perl anymore.

I tried my hand at Go. I don't find it very satisfying. I am looking at Rust.

Everything else I have ignored, by virtue of choosing what problem domains I am interested in solving.

So that software engineers are not screwed, not by any margin. Just choose the problem/solution domain that you want to work in, narrow down the tools you want to be competent in, and move forward. Try to avoid the 'Look! A Squirrel!' response mode as much as possible, but do poke your head up to see what the world is doing on occasion. But be aware, a lot of it us useless noise.


👤 _alxk
Software Engineers are generally intelligent people.

Intelligent animals need stimulation or they get bored and depressed.

I think collectively, "let's move to Rust" is at least partially because we're not challenged enough by writing the same CRUD app for the 20th time in the same language we've been using for the last 5-10 years, and we want to leave our mark in a new ecosystem by implementing whatever is missing.

Some people want to optimise for "fun/exciting/different" while others seem to be aiming for "known/just works, incidentally boring".

We probably need to find the right middle; how do we keep it fun and challenging while keeping it simple and maintainable.


👤 nyxtom
Highly depends on where you work. In my company we stick with "use boring stuff" and have a limited amount of "innovation spending". I look at the complexity of these other things mostly as a computer science theory and ways that language and solving problems could be done.

👤 brodouevencode
I'll take the devil's advocate:

* All these new tools, they give us options, no? Use the right tool for the job, the ability to switch if something becomes old/unmaintained.

* Is this actual complexity or perceived complexity given your experience? The node ecosystem looked very complex for me (someone coming from Python) until I actually got into it. Now it seems pretty run-of-the-mill.

* Is k8s really all that hard? Build a container and you don't have to worry about provisioning it and deploying it again.

There may be good reasons to use some of the technologies you pointed out. And that's a strong may because I can easily come up with arguments in the other direction in addition to yours. I say all this to mean you just shouldn't dismiss it because it seems hard. It may be and it may not be, and if it is it may still be worth your time if the payoff is great enough. There you have to do the legwork to figure that out.


👤 mooneater
Unneeded complexity is the greatest enemy of the software engineer.

Unnecessarily complicated is the default. Choose the elegant thing wherever possible (its not always possible, but often is).

Actively avoid complexity, or it will shackle you.


👤 macspoofing
>There are overly complicated solutions to simple problems

You sure about that? Sometimes the seemingly simple problems are quite complicated. Partly because we are building software for a world that is fraught with (security) landmines.

But point taken, sometimes you can overcomplicate the architecture.

>Distributed systems? Kubernetes? Rust for CRUD apps? Blockchain, NoSql, crypto, micro-frontends and the list goes on and on.

Each of those are particular tools for particular problems (though I'm not sure why Rust for CRUD apps is so terrible).

>moving away from python (because its too "slow");

Not only is it slow, but the lack of compiler support for typing leads to an inordinate amount of (stupid) runtime problems. I say this because I recently inherited an entire inventory of python software built up over the years at my current employer. Right now, I have a bug backlog full of runtime blow-ups (dating back years) because of careless typing. Coming from the unsexy world of C# and Java, still trying to see why Python would ever be used for anything but scripting and (maybe) prototyping - it's slow as molasses and no compiler support.


👤 moron4hire
My thoughts: quit working at tech companies. There are tons of small a medium sized companies that have business outside of the tech industry that need software development done. Many of them will choose to have it outsourced, but many of them don't. In the last 10 years of my 20-year career, only 1.5 of them were at a tech company (3 years ago), and they were definitely the worst.

I work at a foreign language instruction firm. I'm making a virtual reality training environment for them. It's the best job I've ever had. I don't have anyone micromanaging my work, because nobody understands my work. I barely understand their work, and that's ok. We understand that about each other and we actually collaborate.

In the last 3 years I've not once been yelled at, talked down to, berated, cajoled, pressured into working overtime, any of it. I've not seen it happen to anyone else, either. I have an office of my own. I can work from home whenever I want. People just trust me to be an adult and do my work and it's the greatest thing ever: basic human decency.


👤 DerekBickerton
For me it's a miracle each time my PC boots. We often forget the sheer marvel of modern computers and need to appreciate what we have. Remember Steve Jobs on stage showcasing how you could send an email with an iPhone. Back then it was amazing, but now it's common and we're all jaded about it. We need to recapture the joy of computing, not build large overarching abstractions.

👤 johnwheeler
Are you kidding? It has always been this way in one form or another.

It’s a peculiar feature of human nature that we want to make things more complicated than they need to be. The more something relies upon a combination of our skills, and the more esoteric those skills, the more insulated that thing is from outside influence, ownership, and control.

My bet is the frustration you feel is less about complexity and more about your inability to affect change. You’re just one of many competing solutions to the same set of problems, and people will think your ideas are just as complicated because they’re not their ideas. They understand their own ideas better than they understand yours. Vice versa.

And we all live under this umbrella, together. I think that’s why the biggest asset you have as an engineer is to influence people who make decisions. Unfortunately, the best way to influence them is to convince them you have important, complicated knowledge they don’t. Self reinforcing loop.


👤 glitchc
The ecosystem is flooded with over-engineered bespoke solutions, and is sorely lacking in standardized approaches and best practices. It's a core reason why software development cannot reasonably be called engineering, as engineering principles are either never applied or discarded on a whim.

It won't change until we can form a guild (professional association) and turn it into a bonafide profession. Right now, code that one developer creates may be unrecognizable by another developer, even though both are working in the same domain. It would be a disaster if one lawyer could not follow a brief written by another or a doctor could not decipher which techniques were used by another to perform a particular surgical procedure.

"Just because you can drive a car with your feet if you wanted to, doesn't make it a good fucking idea!" --Chris Rock.


👤 turtledove
Yes, but not in the way you describe. Software engineers have power right now, we should be unionizing (even if the union is only pushing for things like IP clauses and non competes to be less draconic). Build the union while we are strong so it's there when we are weaker.

A union doesn't have to be a huge monstrosity. It can be simple and fight for a few basic standards in the industry.


👤 supersync
You landed on the surprising root cause:

“Doesn’t add business value”

But do you know how the business makes money (the actual processes)? Can anyone tell you how to add value in concrete terms?

Because in over a decade of consulting on technical leadership, Agile, lean and DevOps, the most consistent issue I’ve seen is that those questions are unanswerable for almost anyone in almost any company.

In the absence of a clear path to value creation, everyone optimizes locally for “best practices” because…

the root problem is almost all decisions have to be explained to people who know next to nothing about your area & you need to still sound rational.

The local maximum for that usually is “this is how _____ does it & it’s the new trend now.”


👤 pfraze
The complexity caused the variety, not the other way around. Networked systems are inherently complex. Most of the technologies you mention are attempts to solve that complexity in some way, and the ones that stuck ended up being ideal for specific use-cases but not others.

The industry trends towards the most useful solution, not the simplest one. React isn’t internally simple, but it killed the frontend JS framework experiments which used to come out daily because it really established a useful paradigm that covers a lot of the web GUI usecases.

The process is messy but it’s not illogical


👤 mdmglr
> moving away from python (because its too "slow"); someone recently gave a talk in my company, how to make a 500 line python script (which heavily involves in-efficient handling of IO) go faster with Rust.

I'm pretty good about shutting those types of talks down in my own org. Usually when "slow" is mentioned you have to take the presenters word for it. Rarely do they include metrics. And if they do once we delve into the code it usually becomes obvious why something is slow. Usually "slow" comes from using bad abstractions.


👤 gilbetron
It's always been complex, and getting more complex, it is likely that you are just becoming aware of the complexity, when you thought it was simple. There's also the phenomenon of companies using tools/techniques that others are using without understanding why others are using them. I work for a company that needs k8s, kafka, and distributed systems. The previous company I worked for did not need that, at all, and so they didn't. The company before that didn't need them either, but thought they did and tried to move their single, relatively simple ETL pipeline to k8s, and it was a disaster.

But companies that need those tools, really, really need them. We don't use "nosql" (hate that term, it is a really dumb term anymore, sql use or not is completely orthogonal to the problem, "non-relational" or "non-OLTP" is better) databases because we think they are cool tech, we use them because traditional, relational, OLTP databases don't work for our use cases. But if someone comes to me and asks what database they should use, I always say "postgres", unless they can present a compelling reason postgres won't work.

The problems we face are tremendously complex, though, and only getting more complex. We fight back with tools, but there are years where the tools are failing to keep up.


👤 tomc1985
When my last company grafted yet another version of React onto our aging Rails app (making it the THIRD such front-end framework present in that codebase) to make a SPA loan application form, where the only externally fancy thing it does is real-time vaildation, I knew the realm of ridiculousness was long past us -- instead, we were deep behind enemy lines in the zone of absurdity

👤 zcw100
Yes, but it has very little to do with any of the things you mentioned. Software became so prevalent that it became a mantra, "Software is eating the world" but people in IT have little to no choice in what's put on the plate. They've been convinced that positions of responsibility and authority are bad and should be left to the MBA's. Eschewed most industry groups that provide some semblance of protection that nearly every other professional organization has adopted. Doctors, lawyers, actuaries, accountants, all have professional organizations that are powerful and provide some protections. I believe that most of the pathology that you see is a result of a push and pull between management and IT as people in IT seek those protections in other ways.

Just one example, Scala. First, I'm not criticizing the language itself. It has it's place, but what I saw was programmers trying to create a protected space that would provide higher bill rates. Java was everywhere and hiring a Java developer was easy. Scala was new and had steep enough learning curve that you could drastically shrink the candidate pool while at the same time selling the shiny new toy to management. They could create complex, arcane code that kept new developers from getting up to speed while providing the excuse that they were inferior developers and weren't smart enough to keep up. It didn't work for very long as management caught on that they weren't getting much other than higher labor costs. Go seems to be the latest incarnation of that while Rust is a bridge too far to sell to management.

So it's this back and forth, provide something to management that they can sell to their superiors something new. Management buys into it as long as they can get promoted before it inevitably blows up and the developers who sold it move on to new projects, rinse and repeat.


👤 layer8
Because software is so malleable, and its inner complexity largely invisible when it is actually running, the complexity tends to grow as much as it can (because it’s easier to add than to remove), that is, until it reaches the point where it is barely (not) manageable anymore. Hence we tend to live on that boundary of maximum still-barely-manageable complexity. Any time a new tool or technology makes some things simpler, the complexity just expands in some other direction (for example in the number of tools).

The only way to counteract this natural course is to explicitly and continuously take the time to simplify and consolidate things and to bear the extra cost of that continuous effort. But the incentives are stacked against that. As long as it (barely) works, the one taking shortcuts and increasing complexity, or just adding something new, will have an edge. It’s also much easier to create yet another leaky-abstraction layer on top of an existing system than improving the underlying system, because the latter is already in use by too many parties and the necessary changes cannot be done without breaking compatibility.

Another factor is that the field is still learning (e.g. type systems, how to best handle concurrency, distributivity, etc., not to speak of changes in the hardware having an effect on what works best, e.g. cache locality, parallelism, GPUs, etc.) and to some degree is still in its infancy. Maybe at some point in the future we will have it all figured out and reach a point of stability where we can concentrate on just making everything as simple and coherent as possible in the ways we by then know work best. But maybe not, and certainly not within our lifetimes.

So, yes, for the time being I’d say there is no real escape. But you can probably find a niche where things are calmer and slower, and stay away from the areas that are the most crazy and quick-moving.


👤 cyberprunes
I agree that we lean on things that are often too complex for our given tasks (the industry encourages it) but I'm going to push back with a little Rust rant. I'd argue that RUST is actually represents a simplification not a complication. Perhaps GC was an over-complication. Perhaps app/system language separation was an over-complication. Perhaps the idea that memory/cpu limits don't matter because there is always more on the way because hardware keeps improving royally screwed us. Perhaps OOP is a disastrous over-complication. Perhaps energy costs and efficient resource management is actually a hell of a lot more important than we believed it was. Look at all the bloat we blindly accept in the name of productivity which in many cases is dubious. Rust may not be the be all end all of languages but it does shine a bright light on the brain rot that has consumed the software industry.

👤 abdessamadm3
I think the problem is that the majority of architects copy/paste solution for big companies problems (Google twitter ...)but 99.99% of business have not those problems, and when you tell a manager that this is used in google and it will cost the company 0$(open source) ,he will say ok do it

👤 xpe
This question is getting a lot of attention. As such, it is consuming our time. I’d suggest it can be improved and revised. Currently, it is rather vague. I suspect the author could take more time and make it clearer. There are a lot of interesting themes — it deserves to be unpacked and clarified.

👤 kwatsonafter
It's the last stage of the second Dotcom bubble. The industry has been taken over by parasites and the well of innovation left over from the ARPA/PARC years is starting to run dry despite some of the better ideas having yet to have seen their heydey. It will be interesting to see what happens as the money-spigot dries up as the Federal Reserve starts to implement Quantitative Tightening over the next few years. I'm optimistic as all of this might, "reset the board" enough to slow trends toward digital enclosure. Worth looking at:

https://web.law.duke.edu/pd/papers/boyle.pdf


👤 recursivedoubts
Standup and fight.

I am:

https://htmx.org


👤 joeld42
I feel like this is the natural cycle of abstraction. Things get more and more abstracted and virtualized as they become easier to build and manage, but then the cost of all those abstractions begins to add up, and a movement of ultra-simple, specific performant solutions springs up, outcompetes all the bloated abstractions but suffers inflexibility, then begins to get abstracted and the cycle repeats.

I don't think this is a bad thing at all. Every time we learn things, every iteration software improves. The pendulum swings back and forth -- mainframe to PC to server-side to browser based apps to whatever's next, and every one of those offers benefits to what came before.


👤 verisimi
I think things are more complex - overly complex. This is partly driven by rates and CV embellishing - its great for the individual to implement some new technology for their CV and for the better money. The complexity begets more complexity, and the cycle goes on...

I think the industry is waiting for AI to come through. They want the business analysts to be able to write their specs in English, and have the AI do the coding. In such a scenario lots of developers will lose out - some will still be needed - but from a business perspective, this will be even better than outsourcing.


👤 oneplane
It seems to me the 'problem' has very little to do with software engineering and mostly just with marketing a significantly wider gradient en skills and quality.

"Back in the day" you really couldn't get things done if you didn't actually know how things worked. Today, you can do a little learning (which is still a dangerous thing) and based on low quality requirements create a buzzword-friendly applications with 1000 dependencies you neither know about nor have to check for. That was however just a side-effect of something that is a good thing: composability.

But that dives into the technical side of things, in reality, the marketing of technologies as a product and the involvement of human middleware (management) in things they have no business being involved in causes most of the perceived problems. That is not something that is really caused purely by software engineers, nor can it be solved by just them.

Two ways to go about it could be:

  1. Having all the human overhead go through the same requirements and QA process as everything else
  2. Be better at marketing your own solution (but make sure it has the correct technical and business underpinnings)

This doesn't work in legacy hierarchical work environments, and you're essentially just screwed if you are stuck in one of those. Best to either stop worrying about the technology in one of those situations, or move on to somewhere else.

👤 tabtab
I rant about the excess complexity of our CRUD dev tools all the time. Example:

https://news.ycombinator.com/item?id=31217253#31240227

It's roughly 3x the complexity and labor compared to the 1990's desktop-oriented IDE's like VB, Delphi, PowerBuilder, Clarion, FileMakerPro, etc.

I realize deployment (installing, updating) was harder compared to web apps, but I'm not sure it has to be either-or in terms of simplifying deployment at the expense of development. Oracle Forms seemed to do the CRUD job sufficiently without installing a new EXE for each app update. It seemed almost a "GUI browser". A state-ful GUI markup standard may help us get closer to that again.

OF was not perfect, but we should've learned from what worked well and improved upon. We threw out the productive baby with the bathwater.

We have over-focused on social media and "web scale", but ordinary CRUD still does most the real office work. Making our apps "mobile friendly" has crippled them, despite the fact most real work is done with mice. It's time to return to YAGNI, KISS, and real GUI standards. It's not about nostalgia, it's about NOT excepting the waste and bloat our current dev tools now have. "Hello World" has a zillion lines of code behind it now.


👤 wanda
A lot of things are over-engineered, but this has always been true.

It is not necessarily fair to say that the majority of software engineering jobs actually require or involve the en vogue tools.

1. Just because tech stacks gain traction in headlines does not mean that they are truly mainstream, but rather that they are of significant interest to the community where the links are submitted/discussed.

2. Recruiters and job ads are written to target software engineers and are gamed towards this goal, dropping buzzwords left right and center, sometimes quite nonsensically. Front-end jobs quite frequently demand that you have experience with Angular, React and jQuery to work on something that turns out to be a Vue.js app, and so on. So this can also make certain tech stacks and frameworks appear more prevalent than in fact they are.

So, yes, there are lots of overly complicated tech stacks out there, but no I don't think anyone is screwed. Often those tech stacks will have been chosen to solve a specific business problem and then it's not overly complicated, it's appropriately complicated.

If anything, there's just more noise to filter out when selected a place to work. Lots of buzzwords and nonsensical jargon dropping, or indeed questionable decisions for the solution of a relatively simple business problem, are good indicators for places you at which you probably shouldn't work.


👤 d--b
Yes it’s gotten worse.

1. The cloud allowed to increase the available computing power at the expense of simplicity. This brought in the whole devops suite of problems (kubernetes, microservices and what not).

2. The data science hype brought in Python everywhere, which creates contention both culturally and technically.

3. The rise of mobile, means you no longer can escape portability.

4. And then general hype about the last new thing. I don’t that changed fondamentally.

I think things will get better eventually cause 1, 2 and 3 are still relatively new.


👤 MrPowers
The new data tools I've seen are complex under the hood, but offer elegant user experiences, giving the best of both worlds.

You referenced a 500 line Python script being refactored with Rust and make me think of the Polars project: https://github.com/pola-rs/polars

Polars uses Rust to make DataFrame operations lightning fast. But you don't need to use Rust to use Polars. Just use the Polars Python API and you have an elegant way to scale on a single machine and perform analyses way faster.

I'm working on Dask and our end goal is the same. We want to provide users with syntax they're familiar with to scale their analyses locally & to clusters in the cloud. We also want to provide flexibility so users can provide highly custom analyses. Highly custom analyses are complex by nature, so these aren't "easy codebases" by any means, but Dask Futures / Dask Delayed makes the distributed cluster multiprocessing part a lot easier.

Anyways, I've just seen the data industry moving towards better & better tools. Delta Lake abstracting all the complications of maintaining all the complications of plain vanilla Parquet lakes is another example of the amazing tooling. Now the analyses and models... those seem to be getting more complicated.


👤 orangepurple
Eventually all things will be abandoned and/or rewritten. It will all be thrown away and then there will be more work ahead ($$$). I cringe thinking about the wasted life, though.

👤 cosmiccatnap
While alot of this is valid it isn't just a result of managers being enamored by conventions (though that is part of it)

In the cloud if you want to run a performant platform you typically can also run it much cheaper if you migrate away from maintaining actual systems.

The problem is that the DevOps and system engineering jobs have become much much much more complex in order to accomidate the cloud and as a side effect developers now have to meet them halfway as the line between the two blur.

If you want to run a product that processes a million records a minute you are likely going to want to go serverless and that means writing atomic lambda operations. We are shortly not going to live on a world where you can just do all this on your laptop which will be good in some ways and bad in others.

You will never have to worry about environments anymore you just write code against the aws,Google,or azure SDK and it will run on an obviscated identical system you are never aware of...which also has it's pros and cons.

You are right for most companies. Normal SaaS products need to get over themselves and realize kubernetes might not be that useful but this complexity exists because the larger companies were having trouble maintaining the old way of doing things at the scale the world demands. As long as millions of new users adopt the internet every year this complexity is only going to get worse. The world of 2030 doesn't exist without kubernetes and rust and lambda imo...for better or worse it's going to keep getting complicated.


👤 ushakov
what you’re referring to is called cargo-culting

small companies copy their technical and even hiring decisions from behemoths like Google

why? market powers!

the unfortunate reality, is that these companies can’t compete elsewhere, so they use hype technology that allows them to better market themselves (on the said conferences for example)

the employees can also use this opportunity to put “managed Kubernetes cluster” on their resumes to get more job offers

solution for you would be to find a company that doesn’t focus on technology, but on the problem itself


👤 jokethrowaway
You're mixing up a lot of things. Overall, things are often born out of a need. The problem start when it's not a business need but a career advancement (or other political) need. Think about React. We'd be probably better off as an industry if that wasn't so popular. I hope someone at FB got their promotion for building that massively complicated framework - and I hope they learned what KISS means after they read the codebase of Preact, which achieved the same API with a fraction of the code.

Using Go or Rust instead of Python is not inherently more complicated, it's just a different language.

NoSQL is not complicated but it's fairly useless for most of its users (despite being so popular). At the same time, it has its uses for companies that need massive scale (think Google, not your average startup).

Kubernetes is fairly complicated but it can be the easiest option (even if it's not the most resource efficient) to do something because of the ready made tools available for it.

Don't worry anyway, we haven't screwed up ourselves, we just created tons of artificial work we can spend our employers' money on and that we can use to inflate our cvs and possibly land some more money in the next role.

When you build your own company, be conscious of this, and just use jQuery and PHP like Pieter Levels does.


👤 pbiggar
You're not wrong. The problem is the fancy stacks actually solve some stuff, but they bring their own disadvantages with them. No-one is denying that kubernetes is extremely powerful and you might need that in some use cases, but then you're suddenly writing operators for it, instead of business logic for your customers.

I think the problem is that things we're building stuff to solve specific problems, and then expanding each of those tools until they become massive and need other tools to help them. So docker solved a problem but then it created problems that you need kubernetes for, and so on.

One of the reasons I'm working on darklang is that I think the root cause of this complexity is solvable. The solution, in my opinion, is to build tools that cover multiple layers of the stack - that removes join points where you might be tempted to customize.

For example, firebase covers multiple layers, you might otherwise need a DB, a connection pooler, a firewall, an api server, an autoscaler for the api, a load balancer, etc. But instead, the only surface area you have is the firebase API. There's lots of similar tools that cover multiple layers of the stack like this, netlify, glitch, darklang, netlify, and prisma are some examples.


👤 Taylor_OD
Sounds to me like you've worked at trendy tech companies and want to keep working at trendy tech companies. That means you're going to have to work with trendy technology.

A massive amount of companies, maybe even the majority, don't do this. They use what works and upgrade when needed, not when its cool to use the new thing. They just don't tend to pay like trendy companies and don't look as good on a resume as trendy companies.


👤 WhompingWindows
I think every single field has complexified throughout history. Agriculture now has dozens of chemicals and large machinery. Woodworking now has advanced machinery and a handful of ways to do the same cuts. Music evolved from Gregorian Chant to Bach to Jazz. Software is no different, humans invent more tools and techniques in each field over time.

I don't think engineers are willingly screwing themselves. Does anyone here choose to adopt something they know will screw them over? We may be forced into decisions by higher-ups or by colleagues or associates, but those people generally have some reason behind their actions, they don't willfully screw engineers for fun.

The field as a whole, none of us individually can control where it goes. If your org sticks with proven older tech, it will do zero to prevent new frameworks from cropping up everywhere else. If you adopt any newer technology, you're now becoming a user, increasing its relevance, helping to test it and prove it, finding bugs and errors.

So no, "we" have not "screwed ourselves". It's simply human nature to complexify and add more tools over time.


👤 betwixthewires
You're right.

There are a few problems.

First, the gray beards that expect everyone to know "the basics" had built stuff so complex and convoluted that nobody can use it 100% correctly without their domain knowledge. It's fine, computers are complicated, but expecting everyone to keep it all in their heads is unreasonable. So people buried that stuff below a layer of abstraction, but that didn't solve the fundamental problem and so even these higher level tools are convoluted and cumbersome.

Then, you've got the people doing this on purpose to ensure that they are unfirable. This is pretty self explanatory, but there's a perverse incentive to overcomplicate your job so you come off as indispensible, it's like CIA and wall street lingo but for devs.

Of course I'd doesn't help that many people just go along with it for a paycheck.

You've got people that want to sell their cool shiny thing as a solution to anything and everything, who cares about the consequences. Everyone knows that these decisions ripple through time, but they don't care about that.

And finally, there's the guys that just don't know what they're doing, bit off more than they can chew, are in over their heads.

All of this leads to miles of technical debt, an industry made of it, increasingly unusable systems that require teams to understand and maintain.

I don't know that there is a solution. I don't know that it could happen any other way. But I do know that regardless of that, these systems cannot stand the test of time when built this way. If you want a future where computers serve humans and are ubiquitous, this path won't get you there.


👤 sergiotapia
You as a developer have the power to say no.

So many engineers have no backbone - use your leverage. You are the one writing code, not some PM.

There are sane escape hatches today that will give your team productivity multipliers and allow you to blitz past these "resume driven development" companies.

Render.com, traditional server-side rendered frameworks, etc.

Advocate for yourself and your team. You will be surprised how much leverage and control you have.


👤 rglover
> Will industry move towards simple solutions after experiencing this churn down the line or are we doomed forever?

That depends on the individual developer. For example, I'm working to clean up the mess that has become app dev w/ JavaScript (https://github.com/cheatcode/joystick), but I expect many will dismiss it short-term because it's not "what everybody else is doing" (despite being far simpler and clearer than the state-of-the-art).

And therein lies the problem: groupthink. There are very few people asking "how do we simplify this" or "how can we make this more clear" and a whole lot of people trying to impress each other with their galaxy brain knowledge of unnecessary tech.

The good news is that it's not a technical problem, but a cultural one. People are afraid to think independently and so they just go along with whatever the "best and brightest" say to do (which is usually an incentivized position due to existing relationships/opportunities).


👤 oznog
You have screwed yourselves.

I'm still doing my projects with LAMP technology. With my own framework with a 150 lines kernel, routed with FS, looking for the maximum simplicity as principle number one.

Postmodern web development lost the Doherty threshold.

I measure my page load in tenths of a millisecond. Average page generated in 1-9 milliseconds, including the tipical 2-6 simple SQL local queries.

Your complexity is my competitive advantage.


👤 karol
Excellent question. Esp. the final bit where you ask about 'the business value'. It is actually closer to just 'value' - as experienced by the users.

If you are in a position where you see piling up complexity does not bring in more satisfied users and more money that is a great time to set up a simpler competitor that will do things on the cheap in a less complex way.


👤 nathias
Complexity is bad when you are designing and maintaining a system. The ecosystem of humanity's software development isn't something you are designing or maintaining, here complexity is good because it provides abundance and diversity of tools and solutions. Don't need it? Don't use it. But stop advocating either as the right or good way for everyone.

👤 shroompasta
As someone who is relatively young, these "over-complications" have been the norm for me, which is one the reasons why I find it difficult to relate to HN especially in the development of web apps.

HN's perspective on FE Development is that it should be a meager skill that can be on-boarded with ease, and there is frustration with frameworks (most notably, React), because what was once done with HTML/CSS and a sprinkle of JQuery has exploded into an actual field and specialization.

And, personally, I think it's warranted.

The explosion in demand for what the front end requires is just in correlation with the specialization of the field.

15 years ago, we were just doing blog posts with form submissions, now, we're trying to pave the way so that applications like Photoshop can be accessible in the web.

HN is getting old. There's no doubt about it.

And the young ones are starting to lap you guys.

I just hope I don't grow as bitter and hostile when my brain no longer can pick up new esoteric material with ease as some of ya'll.


👤 golergka
I would argue with notion that this complexity is unnecessary.

But most importantly — if it really is, as you say, you can profit of that. Open a consultancy, and solve client's problems without using these over-engineered solutions. If your competition truly wastes a lot of time, then you would be able to solve the same problems faster and in a more effective manner.


👤 throwaway787544
We lean into complexity because it's easier. Simple solutions are actually much more difficult to create.

Software engineers are lazy, don't want responsibility, just want to have fun and be creative. That's not a recipe for good engineering. The industry will continue to chase its tail as long as we don't treat it like a real engineering discipline.


👤 tomxor
> Someone else talks about that we need to [...] X [...] because that's where the leaders of the industry are moving to

This is the definition of cargo cult, and companies in our industry have a higher than average tendency to behave this way.

Most technology, principles, methodologies, programming patterns, project management patterns etc etc, are subjective, as in they work well for certain projects... not all. Even the massive over complexity we see, for example in containers, are sometimes worth it, they have their place. The issues come when people start behaving as you have found by copying what others are doing because they make the over simplistic relationship between their chosen tools and their success as a business.

Either convince your peers, or even superiors that mimicry is a poor basis for technological choices (best argued by doing the analysis yourself and pointing out the real world applicability), or find a different company that understands this (they do exist).


👤 bsenftner
The opportunity is to locate experienced software engineers from before this nonsense, and create new, efficient software that runs circles around the new modern complexity.

My last employer did this: a facial recognition developer in the enterprise space; where every competitor in the industry has a server stack for their solution, we had a single integrated application replacing the entire competitor stack, and the entire thing can run on an Intel Compute Stick perfectly fine. The kicker is such a solution is exponentially less expensive to own and operate, and is exponentially less expensive to create because the types of people with these tight skills cannot find work, they are burned out game developers with extremely high optimization and complex simulation experience. They look at the complex world of web/mobile/modern development and simply want to cease writing code. I find them and we create enterprise killers.


👤 rossdavidh
So, you have valid points, but...

1) some of these things (e.g. node, microservices) already peaked a few years back, being overapplied and now the pendulum is swinging the other way

2) others (e.g. Kubernetes, React, monorepo) were developed at large, profitable companies that others wish to emulate (or work at someday), so they find excuses to use them. This case takes longer to reach a point where things swing against it, because everyone wants to pretend their company is the size of FAANG or will be soon, but the same process of overapplication and backlash happens eventually

3) in the midst of all that noise, there are some new things which are in fact a good idea for most developers. I don't know Rust or Go, but perhaps they are examples of that.

The key for us as developers is, unless we wish to work at FAANG, try to spot (3) in the forest of (1) and (2), and don't let (justified) annoyance at (1) and (2) blind us to the fact that (3) is out there as well.


👤 mountainriver
The reality is all the tools you mentioned solve certain problems really well.

Need container orchestration? K8s is the best on the planet far and away

Need accelerated compute? Rust is a fantastic language that saves us from c++

These tools are all fantastic and we should be very grateful we have them. If people are using them outside their use cases then that’s just bad engineering.


👤 tommiegannert
I'm also jaded from all the new frameworks and "paradigms". (Similar to how every exploit must have a catchy name nowadays.) However, I genuinely love the innovation and ingenuity of software engineering. The industry will find simple solutions, but not in the way you think: the language and mental models will advance, making what now seems complex into a simple thing.

Phone calls are stupid complex nowadays compared to the old point-to-point wiring, but we can still very easily "pick up the phone and dial." It's an abstraction/mental model that's held since PBXs became automated.

When I studied machine learning 20 years ago, it was barely used, and everything was "from basics." The applied stuff was very simple, like an auto-encoder. Today, the way you think about, and teach, ML is not "a matrix here and a vector there," but in combinations of ANN layers.


👤 mouzogu
Blame it on the "move fast and break things" mentality. The level of deprecation in this industry is really bad. And it is to a large extent trend-driven.

There is also an increased amount of saturation it seems in the development community. Many people who learn to leetcode before they learn the basic why's.


👤 babbledabbler
I see it as a tech debt bubble cycle and almost inevitable in any industry/field. It will always ebb and flow.

On one hand it make work unnecessarily complicated and in some cases creates political problems because the more complicated a solution is the more governance, and the more governance, the more politics. A lot of these solutions get put in place because the people promoting them are incentivized to be the one who found the "solution".

On the other hand it creates new opportunities for those who have the courage to not accept other people's assumptions about what "good" is and to find out for themselves and separate the wheat from the chaff. If you can adeptly use Occam's razor to decide for yourself what works and what doesn't you'll be ahead of the curve. Just keep calm and code on.


👤 TameAntelope
Sounds like you're getting caught up in the hype. You don't have to use any of those tools or technologies to do your job, and indeed the vast majority of people working in software don't.

The only people who are screwed are the people who follow hype. The rest of us are just fine.


👤 api
It’s hard for managers sometimes to keep this stuff out even if they want to. Engineers like to play with tools and always always always over-engineer.

I try hard to walk my talk here but I catch myself doing it too. Simplicity is much harder than complexity. It requires more thought and deeper conceptual integration. Right now I am rethinking some older things and trying very hard not to second system effect it.

On top of this you have an industry pushing this stuff and cloud vendors who love the added cost it brings from managed services and more overhead. Cloud makes money off complexity. Makes it harder to move too which improves lock in.

Lastly you have the fact that our industry is cash flush. There has been little need to trim the fat. Just raise more VC or add more billable SaaS or… we’ll crypto comes with its own casino revenue.


👤 newbamboo
Another manifestation of problems in higher education. It’s not just software.

If you read up on the sociology of professional specialization you’ll learn that most technical complexity in a field is there for competitive purposes. Jargon exists more exclude and obscure than to facilitate.

So one predicts less productivity as competition increases lead to complexification of professions. This is all because higher education is broken. One of the functions of higher education, perhaps it’s most important function, is allocating human capital efficiently. It’s fully derelict in this, preferring instead to sell credentials to labor that labor doesn’t need, at the expense of the debt holders and students, to the delight of corporations. The result is zero productivity going back to the early 70’s.


👤 woevdbz
I personally feel like it was somehow worse in the days of enterprise Java BS. Check out the daily WTF and it doesn't really seem to have substantially changed over the decades: some folks in the industry will have great success with some technique that happens to work for their particular case, others will repeat, some successfully, some not, a myth grows from the successes that people do hear about, there's intense FOMO (what is _your_ micro service strategy), and at the end of it there's "cargo cult technical strategy" from people with little understanding of the circumstances in which something is applicable but try to get to success by applying successful people's techniques regardless of circumstances.

👤 simonhughes22
This is why i moved to data science so i can focus more on solving problems than picking frameworks and libraries. We are not completely immune to this problem, but by and large the tooling ecosystem is much smaller and the focus is on problem solving and not the tech stack.

👤 jedisct1
I miss the days where anybody could learn HTML/CSS/JQuery and make web pages, and Rails, or a LAMP stack was enough server-side.

Building a website today requires learning a ton of different tools, languages and frameworks. All of them being moving targets, so by the time your website is done, some of its components are already deprecated.

And you could go a long way with a $5/month shared web hosting service. Now, "the cloud" is not only super expensive, but it's also very hard to even guesstimate how much the next bill is going to be.

Most people who would have made their own website now just turn into using platforms such Squarespace, or even don't have a website any more and only rely on Instagram, Twitter and TikTok.


👤 brightball
I think the market is always right. As complexity increases in areas as you describe, it will create opportunities for solutions that simplify things.

IMO, it's one of the reasons that Phoenix LiveView is so appealing for people because it removes so much complexity from building otherwise complex tooling.

I actually just had to come face to face with this because I've been developing a lesson plan to teach my son to program...and after looking at everything I settled on Linux command line + HTML/CSS + SQL. Then the decision came down to which language to teach and I narrowed the field to Ruby, PHP and Elixir.

Ended up settling on Elixir simply because of the functional style and total capabilities without having to introduces tons of additional technologies.


👤 pipeline_peak
There are two separate arguments here, that growing complexity in software stacks is bad and adopting modern languages is redundant.

I don't know where you work, but the majority of enterprise jobs out there have always been focused on what's dominant in the industry. Today that is, as you say, Blockchain, NoSql, crypto, and micro-frontends, etc. While hearing trendy words like that make me want to hurl, that's how these run of the mill companies operate. They don't have time for an optimal bare bones approach, or building things from scratch. Again I could be completely wrong, maybe you work somewhere really cool that does more exciting work outside of business logic, react development, and dockers that dock other dockers into kloud goobernety docker sockets. But the point I'm trying to make is 90% of tech companies aren't very pretty, and as I'm sure you know that's part of why they pay so well and are stable.

Non developers in tech like recruiters always seem to focus on new languages as if they're inherently better. And in some ways they're unwittingly right, there's less issues with backwards compatibility at least, thus more room for new features that eventually become concerning backwards compatibilities. And of course in some ways they're wrong, newer languages are less mature, and some argue that programming hasn't really changed since the 70's. This isn't very reassuring when compelling features are GC, serialization, concurrency, and really dumb things like attractive syntax sugar that you care less about when you're in the woodwork anyway.

That Python to Rust talk does sound kind of stupid though. Almost like a higher up with enough power to make subordinates listen to them ramble about their favorite sports team programming language. I almost want to guess that whatever it was could've been done in C++ 20 years ago, but like I said, language wars are stupid and trivial. Interpreted languages are slower though, but that's pretty obvious.

I don't think we're screwing ourselves into something we're locked into, these are just dominant in enterprise roles.


👤 janoc
I think the problem are not the fads and hype trains (those have always existed and will exist - remember "network computing", "netpc", "thin client", "i-anything", ".com", etc?).

The problem is:

a) Inexperienced developers that confuse jumping on hype with "modern" and sound engineering, especially when the project is not something to be deployed and forgotten about but something that will need to be maintained for a decade or more (will your Kubernetes or blockchain be still around in 10+ years?).

b) Clueless managers that allow it to happen (or, worse, actively push it)

c) Spineless hucksters that would sell you the Moon as long as they get their provision.

Neither is the fault of the technology or the engineers who have created it.

Heck, I have recently witnessed a representative of a company manufacturing mining excavators (this type of equipment: https://daemar.com/wp-content/uploads/2018/12/dreamstime_m_8... - company is not Daemar, though) giving a breathless talk about how they "innovate in metaverse" by giving their customers the opportunity to buy NFTs of the pictures of their excavators. Seriously, not making that one up ...

That's just general lack of common sense, general lack of understanding of who your market is and what your customers are actually asking for (hint, NFT it probably isn't unless you are in the business of yet another crypto Ponzi scheme) combined with FOMO.

And the company management either gets it - and tamps down on it or the company will go out of business at some point.

This is not really about software - all of those things have their places and can have great benefits when used in the right way for the right purpose (not because it is trendy, modern or because the competition is doing it too) and by people who actually understand them (and the consequences of deploying them).


👤 phendrenad2
"Tell me you don't work at FAANG/MAAMON without saying you don't work at FAANG/MAAMON".

Google/Meta/Amazon are the last bastions of sanity. They use stable technology that works. And they keep taking more and more of the total software market as a result. The methods of avoiding this kind of buzzword-driven development are increasingly only extant within big tech. Other companies make due with perpetual-junior developers and people who can't hack it at big tech. These companies will never develop an engineering culture, and they'll never break away from the "CTO heard about web3, and now we all must use web3, somehow" dynamic.


👤 jstx1
There's a big leap from "a few people at work are overengineering things" to "we have screwed ourselves as software engineers". I don't think that you can generalize to the entire industry based on your experience.

👤 Dowwie
Just because Ruby and Python are great doesn't mean that they ought to be used for every project. I love being able to write code that compiles to a single statically-linked executable in Rust that pushed me to write more correct code from the start. I also appreciate what Erlang/Elixir offer in terms of fault tolerance, extensive pattern matching and functional programming. There are so many ways to solve problems and that's a good thing. Every one of these languages has tradeoffs, though. People don't move to fancy stacks just for the sake of moving. They're trying to solve old problems by creating new ones!

👤 chrismarlow9
You can go a very long way with terraform, html, JavaScript, and golang/Java/python/rust/whatever API language you prefer.

If these things aren't at 100% you're just adding to problems with more things, not solving them.


👤 baremetal
The pendulum always swings back the other way.

Perhaps after a downturn, things will revert to the mean.


👤 domk
Not everywhere is like that. Smart small companies will eschew this unnecessary complexity to get more done with less.

For example, we have deliberately stuck with a single Node.js/Next app in a single repo using Postgres running on Heroku. We are 5 engineers now and plan to keep it that way for the foreseeable future, even as the team grows.

There is some complexity we probably don't need – the JavaScript ecosystem is notorious for this – but what we use is all reasonably boring tech at this point, and it allows us to stay productive as a team, focusing on delivering value instead of just maintaining things or chasing trends.


👤 john567
Just say no. I know this isn't easy. I'm the tech lead at my company and I've continuously steered us away from stuff because I couldn't understand why we needed to do things differently and no one else could come up with a reasonable argument for why anything of the things that we had that worked needed changing. I have dabbled with all the things but not found a compelling reason to change anything. Sometimes people go off on a tangent and sometimes they discover something useful but I'm in no rush to get there. What we have is fine and we have stuff to do.

👤 dusted
Software ate the world, but didn't digest it quite properly, and now the world is in many ways broken.

I think some of the complexity stems from trying to make digital things that simply aren't or shouldn't be.


👤 hcarvalhoalves
I believe there's some level of real innovation in all the new trends, but I would say the majority is just recycling of old ideas implemented at a different layer (e.g. CommonLisp/Smalltalk vs. Java vs. Javascript, jails vs. docker, Thin clients vs. SPAs, ...) and hyped by some BigTech™.

The industry seems to be constantly spinning tires, putting a lot of effort in rediscovering mostly the same things every decade, while really hard problems remain unaddressed. That's clear when you see most important algorithms published before the 80's.


👤 ilamont
> management loves [overly complex solutions], because it creates "work" for the sake of it, but it doesn't add any real business value.

Don't managers understand that development is a constrained resource? They have to choose which projects move forward, where people are assigned, and increasingly, which outsourced service to use because they don't have enough in-house resources to turn to.

My cynical view of the move to complexity is management (or their C-level superiors) are often sold on new platforms or "standards" that require it.


👤 tootie
No. It's fine. Idk how long you've been in the industry but the Bad Idea Graveyard is already a mile high. It's great to see innovation and competition and it necessarily will include some duds or some things that inexplicably succeed. I've seen a lot of orgs experiment and then back off a lot of these kinds of things. Sometimes they end up getting strong adoption. There's plenty of smart ways to manage it. The industry keeps growing and evolving like crazy and the overall trajectory has been nothing but positive.

👤 Flankk
The internet blew the doors off conventional business. Instead of a local community, you're now exposed to 5 of the 8 billion people in the world. Most of the increase in complexity is coming from corporations. They have a tendency to run with a lot of inefficiency. New technologies are going to be introduced at an ever more rapid pace and fragmentation will only increase. I wouldn't say we're doomed, quality of life around the world is rapidly improving. It's a lot to stay on top of and overwhelming to be sure.

👤 sage76
Not to mention shoehorning MongoDB into everything because "MySQL is slow".

This is at a startup that doesn't even have 100 concurrent users, and their data and queries are nothing special.


👤 mr_spothawk
I'm over here jobbing from home on my couch (#winning) thinking about how screwed it feels that my task for the past couple days has been to send transaction details to a "webhook" so that a template email can be sent to the customer for 3rd party compliance purposes.

Why the heck can't we trigger an email from our internals? Oh, we don't even host our own email... because we're using a different company to host ALL our emails, documents, filestorage, etc...

i'm_in_danger.gif


👤 a_square_peg
I think the tools may have become too good.

There are so many different ways to build web services and the hardware (CPU/GPU/RAM/network bandwidth) and the software (OS/Nginx/Python/PHP etc.) have become so good that at the end of the day, they all work, more or less, which means that such complexity can always be justified.

I feel like software written for embedded systems to work with physical world suffers less of these issues because the environment is just less forgiving.


👤 indymike
> I cannot help but wonder, that we have possibly screwed ourselves pretty bad, and there is no escape from it.

Just focus on making something great, and don't get too caught up in all the fashion. Software lasts way longer than people think. No one cares what brand and type of hammer a builder uses to make an amazing atrium. Likewise, no user once though, this video editor would be better if it was written in rust and ran in kubernetes.


👤 shahbaby
In general, people only move their career by pushing for new things which inevitably become increasingly complex overtime as all the low hanging fruit is gone.

👤 seydor
I laugh when these "brave new age" practices find their way to academia, where they actively interfere with every step of the intentionally perpetually-unfinished, half-assed, single-use software that they make.

But why are s/w developers worried? As long as tons of advertising money find their way into glorified blogs, they will get paid, no matter how much complexity they invent to justify their workload.


👤 erulabs
Explicit tools are complex on the face - implicit tools are complex in implementation.

Kubernetes is complex and FTPing some rb files would be simpler: until one of about 145 different situations arises that kubernetes forced you to accord for ahead of time.

Whenever you find yourself complaining about the complexity of a tool: ask yourself “am I smarter than everyone in my industry, or do I possibly not understand the problem entirely?”


👤 dvtrn
I was thinking about this yesterday as it relates to infrastructure and hosting systems, then I stumbled-via a semirelated article-the phrase "cloud repatriation".

https://deft.com/blog/cloud-repatriation-isnt-a-retreat-but-...


👤 rco8786
I don’t think you’re wrong in your observation (though perhaps a bit hyperbolic in the doom) but I’m perplexed why you think there’s “no way out”.

Software is malleable, people are generally smart. It may take longer than you hope it does but things will shake out just fine as teams/companies are forced to look critically at their infra spend vs utilization and adjust accordingly.


👤 reisr3
I think about it more from the perspective of "building stuff that is useful and interesting". I can very quickly build a lot of cool, useful stuff with JS + Node + React + Postgres.

Yeah there is a lot of overbuilding and BS in our industry, but I don't think we're unique in that regard. It is safe to block out the noise and focus on what excites you.


👤 nine_zeros
The reason for this is Resume Driven Development and promos for flashy projects. Management in tech companies is completely broken.

👤 rafiki6
This is why, as much as people love to complain about it, the big tech companies might actually be doing hiring right. Hire for the core competence and skills and not for the frameworks/languages. The thing that is missing in the process is the core skills should be tested only once, not every time you interview.

👤 chad_strategic
I believe this issue was discussed about 7 years ago. I believe this article still holds true.

https://pingineering.tumblr.com/post/116038532184/learn-to-s...

(let me know if someone has a better link.)


👤 goodoldneon
Agree with everything except the monorepo comment. The polyrepos I've experienced were more complicated than the monorepos

👤 dennis_jeeves1
ALL systems and processes (not just IT) tend towards complexity well past the sweet spot ( up until the sweet spot they were beneficial.)

So to answer your question - most of the industry will not move to simpler solutions. It goes without saying that a small fraction of the industry does require those complex systems, but they are relatively rare.


👤 rk2
Before you categorise something as 'unncessary complexity' maybe it is worth taking some time to understand whether or not the problem that your company is trying to solve aligns with the goals of idea being presented.

We probably are doomed if there is no push back and debate with the vocal minority. Silence is often mistaken for complicity.


👤 impjohn
First software ate the world. Now software is eating software too. My point is, what you write makes sense if the target isn't moving. Writing software will inevitably become more complex because the envelope is always being pushed.

What you say about needless complexity is a very valid point, but it's just growing pains imo.


👤 myth_drannon
Yes, these things are done for IMPACT, personal impact to get that raise/promotion. Most of it totally unnecessary for the 99.999% cases. Same with leetcode questions. You start with leetcode at the gate and then continue with micro-fe refactor to get a raise.

Industry is infested with people who hate programming but love status.


👤 _vdpp
I get that complicated problems have complicated solutions, but what I don’t like is pushing that complexity onto the developers/users. Better interfaces would make all the difference in the world.

Whoever develops the “Visual Cloud” IDE for writing scalable web apps where everything “just works” will be about $10B richer…


👤 giantg2
The problem isn't with the tools you list. In my experience, management is looking for a silver bullet to solve all their problems or to use something as a marketing term. It seems many non-tech companies are chasing the tech that actual tech companies use even if their use cases don't justify it.

👤 disambiguation
cars today are more complex than the model T, though we could have settled for faster horses ;)

I don't think we're screwed.

I agree at times complex solutions are prioritized for the wrong reasons - e.g to create more work, buzzwords, or to look nice for hiring and investors. But ultimately these are tools with tradeoffs.

I happen to like K8s, monorepo, and Go because they solve problems that I have personally run into. I think crypto goes too far and doesn't really solve anything.

In terms of complexity, I don't see these tools as going from algebra to calculus, but more like re-learning variations of algebra over and over - sure its tedious, but its not rocket science.

However if you don't like dumb industry trends that don't create business value you can always go work for a series A startup. They DGAF about the frills or buzzwords, they just want fast results.


👤 Bancakes
We're not programming like Turing award winners. We're not treating software as the science to make a product but as the mechanics to put it together and patch it.

We should be less original and try to copy mathematics - their theorems are valid for thousands of years. Our codebases last maybe a decade.


👤 cnity
I have a thought experiment: if these tools are indeed not adding business value, and organizations are becoming "unnecessarily complex", then it should be easy to undermine their position in the market with a product that chooses the tools that you deem to be simple, right?

👤 qwerty456127
Browsers are the next Russia - we rely on what they offer because that's the easiest solution nowadays but that all is a huge pile of technical debt waiting to blow up eventually. We should be using a well-engineered cross-platform native UI technology instead.

👤 anm89
I think it's the polar opposite. We've created a problem for businesses and a great sitution (high pay, high job security) for developers.

The developers don't really lose in this situation unless they are owning the businesses.

I'm not saying this is a good thing. Just assessing the reality.


👤 aristofun
Paradoxically we as engineers have to trust more to business people who are focused on finding the most economical and effective solution to a problem.

Engineers love to overengineer, because they can. And because it’s a lot of fun.

And then they end up shooting their own legs with unjustified complexity.


👤 bwanab
This is the kind of question that Rich Hickey (inventor of Clojure) dealt with here: https://www.infoq.com/presentations/Simple-Made-Easy/

👤 everyone
Sounds like the place where you work is going bad. Companies have this lifecycle where they start off small and scrappy with a good product, then if they succeed, become big and bloated and bureaucratic, where the product doesnt matter any more.

I'd suggest go work somewhere else.


👤 taf2
I think the author is suffering from common problem these days... "I see one thing is broken, therefore it's all broken." Instead of taking this approach try to think how you can improve things instead of seeing what is wrong - see what can be fixed.

👤 faangiq
Yes luckily FAANGchads like myself are helping the industry by constantly job hopping to max TC.

👤 birthday
The question to ask is has software gotten better? I say yes, cloud, mobile and web have exploded and are if much higher quality than they were in the past.

So I wouldn't say we've screwed ourselves.

Would we be better of if we took a different path? No one can or will ever know


👤 rileyphone
Most blithely, no, software "engineers" are making out like bandits.

Recently, one of Alan Kay's talking points has been that "software engineering is an oxymoron", and I couldn't agree more. What he means by this is that, instead of the principled approach to design and development characteristic of other engineering disciplines, software people do little more than what amounts to tinkering. Partly this blame lies in the shift to agile methodologies, adapted whole heartedly with little understanding of what the old style process was doing. Projects, moving incrementally, are stuck in local maxima in the name of "product-market fit".

That's the demand side of things; you've described the supply side pretty well. Developers like dealing with problems, so they naturally and unconsciously seek out more complexity. If you look at how even mediocre developers can make >200K easily now, it's not hard to see how that's a massive problem for everyone. All this complexity, especially from getting the various separately developed components to work together, gatekeeps the profession and business of making software. I'm at one of the companies that doesn't spend the most to hire, or have the shiniest perks, and let me tell you, we're desperate to get anyone we can get. This is unsustainable, and I worry we need to solve it before AI takes the means of programming out of our hands.

So, what is to be done? There are plenty of examples of software that gave the non-programming masses a means to build. Spreadsheets like Excel are by far the most popular, and have driven corporate computer adoption since VisiCalc came out in 1979. When they were simple, scripting languages like PHP and Perl could be handled by a non-engineer, as long as the admin side was handled. But I think the most interesting cases are those of full, contained programming and authoring environments, like SmallTalk and HyperCard. By being the entire system, they could cut out all the accidental complexity brought on by these interfacing components, and instead let users focus on building software. Importantly, they don't deal with the concept of files for code - instead it lives alongside whatever object it's relevant to. For better or for worse, object-oriented code is easier to reason about and empathize with. The more imperative code gets, the more the programmer is forced to play computer, which I think is the determining factor in gatekeeping programming today. The way forward is having the computer explain itself, be visible, and unsurprising, which modern stacks seem to be moving away from.


👤 goodpoint
YES. The software industry produces enough unnecessary complexity to keep everybody busy.

Furthermore, it's becoming more and more hype/marketing driven.

Solutions are adopted because they are popular or "cool". CV-driven development is becoming the norm.


👤 dimgl
I think you're overreacting (and I think the comments here are overly negative).

Web tooling is better than ever. I can very quickly spin up a full-fledged production grade app with very little investment. I don't worry about blockchain or NoSQL or any of that. I just use tools that make me a productive engineer and that's ultimately what companies are interested in. If you're worried about recruiters asking you if you've looked at modern languages, then you've got some bigger fish to fry. If you don't know the language, the answer you should feel like giving is "I can learn anything, and I'd be happy to prep for the job."

I'm currently working on a statistics website for a game named Smite. The ingestion engine is powered by Go/Redis/PSQL/Docker, and the frontend is Next.js deployed on Render.

This is hardly complex. The Go binary reaches out to the Hirez API service, requests some data, caches it on Redis (in case we need to run the ingestion multiple times during development and to avoid service quotas), and then stores the data in a normalized data structure in Postgres. With Postgres I can now run SQL queries on top to gather stats about the playerbase and the games. All of this is done on my local machine. My MacBook has about 1 TB of hard disk space, which used to be unheard of a couple of years ago, so I have no worries about my database growing to a size I can't manage (old matches are also pruned and removed).

The next part is the frontend part, which is what I'm working on now. But this is also super simple. I'm using Next.js to statically render a website using SSG. I basically reach out to the Postgres database locally, grab the data points I need, render the UI into static HTML files, and then I just take that build, push it to Git and it triggers a job to deploy it on Render. All of this tooling is ridiculously and refreshingly simple.

I think you're really overthinking it.


👤 jupp0r
I think you are mostly wrong about this.

Newer programming languages (the ones from 10 years ago like Go and Rust) are much better than the ones from 30 years ago like Java and Ruby. This doesn’t mean that they should be used for everything but especially the simplicity of Go is always putting a smile on my face whenever I can use it. Compare that to Gradle Maven Spring Boot whatever Java stack - there goes your unnecessary complexity.

What you also have to understand is that many of the things you complain about are solving non-technical problems. Monorepos are great at breaking up silos between teams and enabling vertical development of features across the stack in an organization. They come with added complexity in terms of tooling and automation needed. It’s a trade of that might look bad if you only take the tech aspects of it into account.

Kubernetes in the cloud and its sister systems may look more complicated to you as a developer, but if you compare it to managing a physical data center including all the staff needed to operate and maintain it, it’s really much more simple especially when dealing with hardware failures, dynamic scaling etc.


👤 vijucat
Also, folks on the business side feel like they're missing out on something if your solution is simple. When they meet their compatriots for dinner, they come back and ask me, "We don't use AWS?". They don't care that the bill is 1/10th and probably think you're inept for proposing a simple RDBMS-based solution instead of some monstrosity using NoSQL and micro-services :-)

👤 ip26
Cloud pay-as-you-go may help balance this out. With an in-house cluster, the capital cost is paid, sunk. With a cloud deployment, there is a tangible impact of wasteful code right there on the balance sheet every month.

👤 throw1234651234
A few months I found out that front-ends in separate git repos aren't cool anymore - it's back to monorepos now: https://rushjs.io/

👤 zelos
I think there's a huge amount of 'boring' software development going on that doesn't touch any of kind of stuff. Java and C++ still run a lot of things.

I'm still suspicious of Guava, let alone Rust.


👤 surement
A question for the people here who have a favorable view of kubernetes: what is your level of experience with it, and what problems does it solve that aren't already solved by cloud managed services?

👤 MattPalmer1086
I think things will settle down, but not for a few decades more. It's still early days for software, so there's lots of churn and reinventing the wheel, and new possibilities keep surfacing.

👤 throwk8s
If the solutions are indeed overly complicated, then eventually natural selection will weed them out, assuming that eventually the supply of money funneled into these things becomes limited. There's a precedent for this in the way that mid-2000s startups eschewed the heavyweight J2EE and/or "object request broker" architectures for simpler HTTP calls.

But whether or not they're overly complicated, I think the reason why these things are grating is because they're less fun than coding up solutions to problems 15-20 years ago. Configuring containers is a pure exercise in versioning hell, and with the emergence of devops, it's impossible for developers to avoid.


👤 pgcj_poster
If we didn't artificially complicate everything, people would realize that most programming isn't fundamentally very complicated and isn't worth a six-figure salary.

👤 b20000
you are right, but the problem is that most of us engineers are too caught up in the chasing of the next hot tool or language or busy grinding leetcode and complying with whatever the next ridiculous demand is by hiring companies and their recruiters.

nobody is focusing on the key issues of our industry and what is important and what needs to be changed, to have healthy, productive, respected and comfortable professional careers. to make this happen a shift in focus needs to come about.


👤 jbaczuk
Making technology decisions based on what others are doing is not engineering, it's lazy. Solutions should be analyzed and determined based on the problem not out of FOMO.

👤 maerF0x0
https://mcfunley.com/choose-boring-technology

This is an important writing on the topic


👤 pydry
It's true but I'd be careful what you wish for. When the industry finally does coalesce around sets of simple, solid, dependenable tools compensation takes a dive.


👤 _wldu
I agree with the general sentiment, but I would add that Go is a very simple language. It's probably the simplest language I have ever used (besides C).

👤 mring33621
All this thrashing & change is normal. There are many reasons, but here are a few:

- Trend-following (Mgmt. FOMO) is real

- Resume-driven development is real

- Sometimes the 'new' stuff is better


👤 Kaotique
Just let them create these complex monstrosities, eventually it will open up opportunity for simpler tools and systems that will eat them for breakfast.

👤 cauliflower99
Something I think the industry and everyone in it should put into practice more: Simplicity maximises the amount of work not done.

👤 0xdeadbeefbabe
The problem comes from this apparent ease of communication. I don't think things will get much better till people get used to it.

👤 MattGaiser
Given that we profit from greater need to write code, maybe this is annoying, but otherwise keeps us in demand.

👤 nittanymount
agree, some folks just redo things because "I can do it a different way", that might be over-simplified the situation, but essentially it is for these folks. the reasons could be different, resume, personal preferences/skills, even could be work politics ...

👤 beamatronic
100% agree with all your points.

👤 la6472
Wait until it breaks one day and no one can understand it enough to fix it !!!

👤 narag
Will industry move towards simple solutions after experiencing this churn down the line or are we doomed forever?

IIRC I found this site because of this essay by Paul Graham:

http://www.paulgraham.com/icad.html

TL;DR: don't worry about industry, what's the most efficient way of doing things? Do that.


👤 CyanDeparture
Just spin up a Rails app, pop on a Postgres DB, tailwind CSS, job done.

(Only half joking.)


👤 liveoneggs
It has always been this way. You are getting old and it will get worse.

👤 dt3ft
We went from soap to nswag generated openapi clients. Full circle.

👤 renewiltord
This is just the Blub Paradox in a different form.

👤 time_to_smile
> where is our software industry heading?

It was never our industry. There was a brief window ~2008-2010 where software engineers had a lot of power within their orgs, but at the end of the day we were always the laborers, never the owners of this industry.

Capitalist loathe a monopoly on skill, it gives labor a dangerous amount of leverage.

The people who own our industry, mostly venture capitalists and other investors are interested in capturing value at all costs and limited this power that engineers had.

This was the drive behind "MVP" and "ship it!" cultures that are partially responsible for this mess. But complexity is also valued by management because it reduces the ability of an individual engineer to have an impact, thereby reducing their monopoly on skill. In addition we've seen an industry pop up which focuses exclusively on rushing in new, minimally skilled, looking to make a quick buck devs. These are people only know how to fiddle knobs in a big complex machine.

This is also why the hiring process is even more awful today than it was a decade ago. A decade ago anyone who was passionate about programming and had a github repo willed with cool projects could get hired. This has been transformed into a machine that seeks to make sure every engineer is the same, trained only to pass a series of algorithmic puzzles from leetcode and hacker rank. These are even different than what they emulate: the old google challenges where hard but given by devs who knew what they were doing. Half of the algorithm puzzles I've been given in recent years are clearly by devs who only understand what the answer is, but don't really have any deeper insight into the problem.

> are we doomed forever?

Only until this latest wave of tech (it's not really a bubble) crashes. Once demand for software skill plummets then it will likely be like the dotcom burst valley of 2004-2010. The only people doing software where people who cared about it, and because salaries crashed many good engineers found other niches they could apply their skills in. That's when you saw some really interesting problem solving going on in the field.


👤 WJW
Why would there be no escape from it? Just do something else if you don't like the current state of affairs. No need to get all pearl-clutchy about it.

👤 moss2
Yes. This sh*t is unmanageable.

👤 jasfi
Nim is easy to use but performance.

I'm releasing a (web) development platform for it this month. Just getting the code ready.


👤 TrueDuality
There is a pattern that has been bothering me that I think feeds in to this but I haven't had the time to fully flesh out an essay on it yet.

We as a profession spend a lot of time _solving the same problems_. This isn't necessarily a bad thing, different implementations allow for specialization in unique but important ways. Where I think we've gone wrong is that we can no longer generically re-use a lot of code between code bases because a lot of those libraries are written in dead-end languages.

What I'm referring to as dead-end languages are any programming language where you can't use library code independently outside of its ecosystem. Golang, Erlang, Javascript, Python, Ruby, the entire Java land of languages are all one big ball of intertwined dead end ecosystems, even Rust to a lesser extent. Any library written in one of those languages is locked in to that ecosystem and will never have a chance at becoming a generic foundational building block for systems outside their ecosystem.

One of the reasons we're even able to rapidly build so many complex systems is the foundational libraries like libcurl that have "solved" a problem well enough and is reliable enough that it is effectively an easy default decision to use them. These are libraries that have more or less solved some hard problems sufficiently that other engineers can mental model them away without knowing the implementation or protocol details.

I've seen others compare these modern methods and tools to old-school in-house one-off development and how difficult that made things. This is the same effect but rather than lock in at a company level, its lock in at a language or library level (don't get me wrong this is generally better than random in house one-offs). If you're familiar with the Golang net/http package that mental model can't be transferred to another language and there is no way to expose that functionality to a language other than Golang due to how the language itself is designed.

As frustrating, old, decrepit, and unsuitable for a lot of things as the C ABI is, any language that can produce a library that exposes its functionality using the C ABI is table stakes right now to avoiding the sprawling landscape of language lock-in. Even in languages that support exporting libraries using the C ABI, there is always that concept of 'other' that seems so problematic to me. It's not _bad_ writing a library in Rust, but that boundary between Rust-land and the other is uniquely un-interoperable or overly repetitive in its own ways requiring layers of abstraction and special behavior to work. For example if you have two separate system libraries written in Rust that do all their work behind the scenes using tokio are they actually going to be sharing that runtime? No. There is no common libtokio.so file on the system, no cooperation or resource management between the two, and no common library to update if a security vulnerability gets detected (for the pedantic, I'm referring to pre-compiled distributed libraries as a system building block not the common source you can compile on your own). This specific problem of bundling specific versions into the compiled artifacts makes inconsistencies in the systems running the code have a lesser effect, but you end up having to deal with log4j like situations where you're entirely dependent on the packager, maintainer, or vendor to handle your security updates and trust that they got it right.

I think one of the big reasons we're experiencing this spiral of complexification comes from the fact that we're not generating those foundational building blocks any more. There is no refinement tuning out the complexity of the system and distilling best practices into library defaults. There is no common underpinnings being generated that can be maintained, understood, and diagnosed system-wide. We can't reason about this utterly shattered set of walled ecosystems.


👤 deltaonefour
I don't think we're screwed.

I think there's a lack of theory for software complexity. Complexity is a loaded word with several definitions, so when I used it here I mean software complexity in the sense that we don't have a theory to explain how things should be modularized and grouped. In addition to just modularizing things and grouping things, How you group and modularize protects your code from future technical debt, but each modularization may also come with an associated performance cost. There just isn't a theory that unionizes all of these things together. There isn't even a theory that explains just the modularization part without the performance cost.

When we don't have a theory for something we have a word for how we operate in this realm. "Design." This sort of stuff still exists in the realm of design. Anything that lives in the realm of design is very hard to fully optimize. Industries that incorporate the word "design" tend to move in trends which can ultimately be repeating circles because each change or paradigm shift is a huge unknown. Was this "design" more optimal then the last "design"? Is modern art better than classic art? Who knows? In fact the needle can often move backwards. The actual answer may be "yes", the current design is worse then the last design, but without a quantitative theory giving us a definitive answer we don't fully know, and people argue about it and disagree all the time. There are art critics but there are no math critics.

Take for example the shortest distance between two points. This is a well defined problem and mathematically it's just a line. You don't "design" the shortest distance between two points. You calculate it. This is what's missing from software. Architecture and program organization needs to be calculated not designed. Once we achieve this, the terms "over engineering" and "design" will no longer be part of the field.

If you squint you can sort of see a theory behind software architecture in functional programming. It's sort of there, but FP doesn't incorporate performance costs into the equation. Even without the performance metric, it's very incomplete, there is still no way to say one software architecture is definitively better than another. There may never be a way. Software may be doomed for a sort of genetic drift where it just constantly changes with no point.

The complexity of software will, however be always bounded by natural selection. If it becomes too complex such that it's unmaintainable, people will abandon the technology and it will be culled from the herd of other technologies. So in terms of being "screwed" I think it's fine. But within the bounds of natural selection, there will always be genetic drift where we endlessly change between technologies and popular design paradigms.

https://www4.di.uminho.pt/~jno/ps/pdbc.pdf


👤 chunk_waffle
Trends, trends everywhere!

👤 bell-cot
Lordy, yes. It's human nature:

https://xkcd.com/2347/

You are awesome and cool and raking in the kudos and bucks if you are piling yet more stuff (especially big, complex, and unstable stuff) on top.

You are a stupid nobody loser if you are the dutiful maintainer in Nebraska.


👤 qudat
My cheeky answer:

> Any headline that ends in a question mark can be answered by the word no

https://en.wikipedia.org/wiki/Betteridge%27s_law_of_headline...


👤 snarfy
Welcome to senior.

👤 xpe
> Rust for CRUD apps?

Are all CRUD API’s insensitive to performance? Correctness?


👤 syntheweave
I believe simpler solutions will occur through the ballyhooed "decentralization". What actually decentralizing tech entails is a rethink of the types of business that are in play and therefore the technologies needed for them.

Right now the assumptions are heavily entangled with the platforms: we know that our audiences are on "X". Therefore "X" becomes part of our strategy, and our end goal(from an evolutionary success standpoint) is to make them standardize on our "Y". This happens from all parties: devs, consumers, forms, governments.

Thus when I boot up Windows I'm confronted with a cacaphony of different updaters, notifications, etc. All of them trying to exploit the platform I'm currently using to pull me deeper into some other platform.

If we fast forward this process, we can see that the nature of computing ecosystems is to be a jungle that exceeds understanding. And in jungles, there are a multitude of niches. Compatibility is situational. Although one could point to apex predators, they don't exactly "rule" the jungle.

Which means that the appropriate goal to achieve in a software's lifecycle is most likely a sustainable niche that only needs to know about a few things. But our industry is not doing this yet. Why? Because software has not eaten the software industry yet.

That is the culmination of all these decades of churning on code: eventually we end up with software that is better at coordinating information and activities for society than any human-mediated organization could be. And you look at the technologies we have, and assume there's a logistical function to them, and it's like: OK, maybe AI can do that. Maybe blockchain can do that. Maybe cloud and no-code frameworks can do that. Maybe if you bodge those things together, you end up in a place where the professional developer isn't dealing with as many details, like photography vs painting. And if that's really the case then you don't have to write nearly as much of an app: it will start hooking into the ecosystem readily, instantly presenting the views on information that you need and filtering noise for you.

We haven't had a really fundamental realignment of the economy since the end of World War II. And if you look at movies from then, the economy that emerges is sensible within its concepts of how economies should move forward: information was still expensive and while many novel things could be mass produced, you needed firm structures to coordinate them(Newspapers multiple times a day! Icebox and milk deliveries! Mail-order houses!), and you needed a new set of infrastructure to animate this action. Highways, supermarkets, shipping containers, and TV were all representative of where the world was going: an ecosystem of "products and services". And you could learn what products and services a city had by walking through the phone book and making calls.

But over the past few decades, it's saturated into an "attention economy". There are so many goods available that you'll never know about all of them, so the information systems have to take up the task of digesting it and leading us towards our best lives. So the task of making software simpler is also a task of making economic coordination simpler. And we are still going to be using the products and services framing for some time, but it's likely to get weird.


👤 jamesmcintyre
Does software evolve? Do we evolve it?

1. Legacy codebases accumulate not only a ton of "normal" tech debt but larger codebases within larger orgs have the battle scars of a sort of "forced evolution". Bandaids on bandaids, pulling in new frameworks and patterns all requiring often heavy transplants. Like a future archaeologist finding artifacts of the steam engine, combustion engine, nuclear reactors and lithium batteries you can infer the good intentions but unlike the original implementors you can clearly see, with hindsight's 20/20, the "unforeseen" side effects they couldn't (or were just incentivized not to). Unlike those societal-scale energy innovations the microcosm of human engineering optimism and naïveté that is your organization's legacy codebase had a more rushed "artificial" evolution that was likely a casualty of the kind of short-sighted, rushed product-roadmap dynamics we're all too familiar with. Less a million-year evolved shark and more a "cute" purebred pug. Can we go right to the shark? Probably not. We'll make hundreds of thousands of pugs before we ever get to the shark. In the meantime the optimist will see these pugs as forcing-functions that help evolve the encompassing ecosystem at-large to be more conducive for the entrant of a "shark".

2. You ask "have we screwed ourselves?" and I think this might imply too much confidence in the perception of how "separate" we are from these iterative codebases. To go back to the evolution metaphors, we're just introducing mutations under real-world conditions. Each product of that evolution is a reflection of those conditions more so than the potentially great ideals any single stimuli in the petri dish possessed at the time she took part in the engineering. By the very nature of large-scale, cooperative engineering we bake-in our collective foibles and the engineering disciplines we hold at any given time are just one, usually smaller, dynamic at play.

3. I may sound pessimistic, over-deterministic or that I think our efforts are futile in light of larger dynamics but I'm not, I'm sipping coffee right now, I'm good. Acknowledging that we have an outsized perception of our affect in these situations may help relinquish you from the oftentimes infuriating pain that accompanies the mundane banalities of daily software engineering. Champion the better ideas, sure, but maybe with a good-humored flexibility that comes from knowing today's great ideas are just memes bootstrapping the evolution of tomorrow's much greater ideas and in this chaotic soup there's some beauty.

Trust me, this is not the Zen outlook I'm able to stay within at all times (or even most of the time) but I want to try to and also remind myself why I thought all this software stuff was cool in the first place. I'll end with a quote I'm reminded of.

“For the simplicity on this side of complexity, I wouldn't give you a fig. But for the simplicity on the other side of complexity, for that I would give you anything I have.” ― Oliver Wendell Holmes


👤 forgotmyolduser
In an inflationary environment, this is fine. Just wait when we have interest rates at 12%.