I want to create VR/AR experiences to test functionality like eye tracking and similar. But I am a little bit confused about which API to use. I want these experiences to be in a website and access some device functionality like the eye-tracking capability.
Which API and framework should I use?
- The WebXR API with three.js of Babylon?
- Unity ( OpenXR ) and build for web? Or export to WebXR with the Mozilla plugin?
I think MRTK is great and it can be used with many devices and both Unity and Unreal. It provides nice access to all the other capabilities for a futuristic XR experience.