HACKER Q&A
📣 vmurthy

Best way to design a 3D ecommerce store


Hi HN , I want to sell a few items (handmade) but I don't want my store to look like any other e-commerce store. Ideally, I'd want it to look like a game where my customer avatars can walk around and pick up items like they do in a physical store.

Any tips and tricks on where to start looking? Or am I off my rocker?


  👤 jcun4128 Accepted Answer ✓
There are a lot of choices, not an expert to know which is best. Popular options like Phaser and Godot.

As someone else mentioned it may not be worth doing. Not only do you have to get this game to work, then you have to actually attach it to a cart system which of everything's JS-based maybe it's not so bad. That's assuming you have buyers that want to spend time messing around with this thing before getting what they want (an order placed).

If you have no technical skills you'd probably at least want to draw something and then try to find someone to build it.

Edit: I probably missed the point of your question too about "best design" as in real world practice or some software to draw in?


👤 slater
We did this the mid-90s. Middle managers all "hey y'know what would be cool? a 3D mall, in VRML! It's just what people will want!"

[Narrator: It was not, in fact, what people wanted.]