HACKER Q&A
📣 jventura

Anyone making a living building desktop applications?


I did ask the same question in 2016 [1] and got some really interesting answers.

I'm still chasing the dream of having a side-business and earning some side money, but with web apps it means mostly SaaS. Personally I hate rent-seeking behaviors (I'm not alone, it seems - "Tell HN: A Conversation Needs to Be Had over Subscription Software" [2]), so I'm trying to know what people are doing regarding desktop apps.

Are people still building desktop apps? More specifically, can you make a living (or earn some side money) in 2022 by selling a desktop app? Please share it with us, or are we doomed to build web apps and SaaS for the foreseeable future?

[1] https://news.ycombinator.com/item?id=11658873

[2] https://news.ycombinator.com/item?id=30021404


  👤 grujicd Accepted Answer ✓
I'm making Windows/.Net based app for managing queues - QueueExplorer. Started with MSMQ support back in 2005, now it supports Azure Service Bus, RabbitMQ and ActiveMQ. It's old fashioned perpetual licensing, so revenue is a rollercoaster. Because of that, it's emotional rollercoaster as well. Good thing is you get paid for full license at the time of purchase instead of collecting it in 10-20 months. Bad thing is every month starts at zero.

Although .Net went multiplatform years ago, my app relies on WinForms a lot so it's Win only, except through Wine. I would love to support Mac as well but the only realistic option looks to be Electron based, and it would be a significant step back for my Windows users. Maintaining two different GUIs looks like a problem for micro company.

The best thing about desktop software is it can't break for all the users at once like server-based app can. That gives some piece of mind when you're micropreneur. Sure, there are bugs, but they affect only users who downloaded buggy version. You can't crash all installed instances just like that.

The worst thing is, it's hard to ask for a subscription. Yes, I hate it as a user, but would love it as a business owner :)

https://www.cogin.com


👤 splittingTimes
Our company sells HW and SW for the dental sector.

We have a desktop app that processes DICOM data to do implant treatment planning (where to place an implant in the patient jaw). Output is a STL file to print a drill guide for the oral surgeon to perform a guided surgery.

Our desktop scanners for dental labs and our intra-oral scanners for dentists generate 3D meshes of the patients oral situation.

Those meshes are the input data for the CAD/CAM Software my team builds. It is a desktop app for the digital design of dental restorations. The GUI is in javaFX and 3D visualization is done with OpenGL 4.5.

Once the restorative Design is done, that app can generate many different output formats. Labs will feed the design files their local milling machine or 3D printer. Dentists can send it to centralized milling facilities of their choice to produce the crown or bridge or what have you.

Some impressions can be seen here:

https://youtu.be/5THQMr5SAH0


👤 semireg
This is my 3rd (or is it 4th?) year of developing and selling Label LIVE, an electron app for designing and printing labels. Originally it only worked with USB thermal printers, but over the last few years it's grown into a multi-function image-rendering pipeline that integrates data import (via spreadsheet, CSV or API) with barcodes, text, image output. My app revenue eclipsed my iOS/NodeJS consulting in 2021 and I hope to double revenue in 2022. Read more at https://label.live/features.

The tech stack for this app is really interesting (to me at least, natch). Lots of native node modules that need finesse on both macOS and Windows. I don't yet support Linux because out of thousands of users, only 2 people have emailed about Linux support (probably both from HN!).

I really love building Electron apps. It's a total joy bringing something (albeit "inefficiently" wrt memory and "native" qualities) like this to market for a niche that's otherwise a dumpster fire of old and clunky 1980s-era Windows-only software.

As for licensing, Label LIVE is licensed per computer. I wrote a custom license implementation leveraging JWT. The JWT is signed by my license server and the app verifies the signature and that the contents match the "fingerprint" of the computer being licensed, expiration, etc.


👤 fxtentacle
Yes and no. I'm an employee so it doesn't really matter, but my side-project desktop apps pay well enough that I could live off them if I go for a student lifestyle (no pricey events, no restaurants, cooking yourself, cleaning yourself).

It was a long way. I started in the Pro Audio niche and initially supported Windows, Linux, Mac. Over time, I learned the hard way that supporting Apple's constantly changing OS is very expensive, plus Mac users tend to act the most entitled when stuff doesn't look or feel like their native OS. And Linux just never sold a license, instead I got lots of Open Source bitching. So eventually, I dropped Linux and Mac support, doubled down on the new Windows APIs and then things got nicely profitable. Price is one-off $299 for the regular app kit with perpetual updates (so far). People use the apps for making movie sound effects.


👤 DizzyDoo
I make video games like this one [0] or this one [1]. It's pretty simple, you can buy the game and then download and play it. Are games 'desktop apps'? It's not the language I would normally use but I think it applies.

Having been out of the web app development bubble for about seven years now, there's whole industries that work entirely in the pay-for-it-and-then-download model, and while games-as-a-service is more popular now than ever before there's still plenty of the old-school way of doing things going on.

I really like the simplicity. You can buy the thing, maybe from Steam or maybe from a DRM-free store like Humble, download it, play it. You can get a refund if you don't like it, or buy another copy and gift it to a friend if you do.

[0] - https://store.steampowered.com/app/386900/The_Cat_Machine/

[1] - https://store.steampowered.com/app/654960/The_Eldritch_Zooke...


👤 throwaway204401
We sell a desktop app with an involvement in dev and support of about 0.25-0.50 FTE, with revenues in the range of $50K/month although it was launched 9 years ago and the first year was only about $2K/month. The server side is just one Windows 4GB server for user signups, billing and license validation. One good thing of desktop apps is that the server side is so cheap, you are basically selling IP.

It has this features:

* B2B in a niche market (TAM < 100K-200K users)

* Some viral component so you do not have to spend money on ads for growth.

* Sold as a subscription and only as a subscription. Don't innovate with licensing focus on product, this is important. When users have fewer buying options, they decide faster. That's why Steve Jobs reduced 50 Mac models to just 3.

* When the subscription ends, the application must stop working. This is also very important. You want your entire user base to be able to install the last version. You do not want to support older versions, you only want to support one.

* Has to have a very generous trial so that users have time to find use cases with your product. Better a trial based in actual usage instead of exploding trial base in calendar days. You want your users to actually use your product and depend on it.


👤 eps
Plenty of people do this.

Go onto any software listing site (eg. Softpedia or AlternativeTo), pick a not-a-brandname commercial product and chances are that it will be a single-person project. From things that are really well-polished and look like a team effort to pimped-up crappy weekend projects. Lots and lots are made and run by a single individual.

Whether they sell well is an altogether different question, but it's generally not hard to make several $k per month off a decently useful consumer desktop software. All depends on the size of the niche, the fit (read, specialization) of the product, its quality and the amount of marketing effort.

This business model is still often referred to as "shareware", so if you want to find communities of people that are involved in it, that'd be the keyword to search for.


👤 zupo
After 15 years of SaaS-ing, myself and two collegues, everyone part-time, are trying to see if we can make a profitable macOS app: https://paretosecurity.com/. Revenue in last 30 days is $3000+, we started working on it back in July. So, it's something?

That said, long-term, we expect to earn more from subscriptions for businesses, than we do from single-user lifetime licenses. But again, ATM, it's the single user licenses that sell well.


👤 hermitcrab
I been making a full-time living since 2005 selling software written in C++/Qt for Window and Mac.

My latest product is a drag and drop tool for data transformation (merge, split, clean, dedupe etc): https://www.easydatatransform.com

Things have mostly moved to web, but desktop apps still have major advantages in some areas: -less latency -data kept locally -better development tools


👤 SuboptimalEng
Atomic Edits[0] is a desktop app that helps YouTubers (like me) automatically remove silence in videos. It went viral on Reddit[1] but I realized later that building a video editing app with Electron (and not C++) was a bad choice. Library support video/audio editing was lacking.

Recut[2] is an app that basically does what Atomic Edits aimed to do, but actually succeeded. I think it's because it was a native Mac app which meant it had access to better libraries for editing videos. (That or I gave up too early on Atomic Edits.)

Orbital[3] is desktop app that allows you to search, filter, preview video files on your computer like YouTube. I posted on some subreddits and it had potential but I realized it wouldn't be enough to sustain me. It could've worked as a side-project (if I was working as a SWE) but being as my main source of income was from YouTube ad-revenue, it wasn't worth it.

VideoHubApp[4] is a desktop app that does what Orbital aimed to do and actually earned a couple thousand dollars. It was started a few years earlier and was built with a similar tech stack.

All that is to say, I made desktop apps that had potential, but didn't have the funds to see them to completion. Of course you could say it would be different if I had a SWE job + funds, but then I may not have had the time to learn React + Tailwind + Electron and complete these apps.

[0] https://github.com/SuboptimalEng/atomic-edits

[1] https://www.reddit.com/r/webdev/comments/ohbl6i/i_made_a_des...

[2] https://getrecut.com/

[3] https://github.com/SuboptimalEng/orbital

[4] https://videohubapp.com/en/


👤 iffycan
I work on a desktop budgeting application. I love that it's desktop-only (and so do the users)! It doesn't earn a living (yet), but it makes more than enough to cover expenses.

[0] https://www.budgetwithbuckets.com


👤 yboris
My Video Hub App is generating about $500 / month. It's a perpetual license for $5 per copy.

I am planning to create another app that might generate a similar income stream. I've done 0 paid advertising - only some posts here-and-there; I would probably have more sales if I knew how to market my app better.

https://videohubapp.com/en/ - MIT open source: https://github.com/whyboris/Video-Hub-App


👤 Osiris
I have a side-project (https://batterybarpro.com) that's a native Windows application. It brings in $400-1000 a month.

👤 cc101
I'm glad someone is making money. I'm not. I spent 5 years writing a unified workflow for folks writing a research paper/thesis/dissertation (Epiphany Workflow, Apple's App Store).

It begins with collecting ideas from websites and files, moves the ideas into an outliner, then supports organizing relevant ideas according to a report outline, and finally, supports reviewing relevant ideas while the user writes each section of the report.

I gave away 850 free copies that were good for a year and sold a couple dozen copies. I'm trying Reddit ads now. Zero success. It's daunting. I'm struggling and depressed. It's a damn good application, but I can't find a way to reach my audience.


👤 pjmlp
Yes, consulting for enterprises doing desktop stuff for laboratory and factory automation is still a thing, specially in air gaped environments.

Stuff like this, https://www.biotek.com/

I have done WPF and Windows Forms for companies using such kind of hardware.

Qt is the major alternative for these customers.

Also note that iPads and Android tablets with plugged monitors are a kind of desktops.


👤 newaccount74
I make a Mac app targeted at developers and sell around 150k euro worth of licenses a year. It's been my only income for the last ten years or so.

In my case a web app just wouldn't work very well (it's hard to connect a web app to things behind a firewall)

I'm also a firm believer in pay-once software, you still get recurring revenue unless you saturate the market, which a small company won't do anyway.


👤 ramoz
Also interested in folks doing this for their enterprise market and any available analysis on how to approach that market.

My perspective is Enterprise is hard to hit with SaaS. It's also hard to build an integrated (AD/Network/Data/Files) desktop solution. It still seems more viable to start with a standalone, offline, Desktop solution that individual enterprise employees might consider trying / e.g. something like an app that replaces excel with better efficiencies. Maybe while building some SaaS-like component (advanced processing in cloud, API integrations, etc) that still opens the door for non-enterprise users. Ultimately while building a portable/cots cloud based solution. Further letting you evaluate ways to pivot in either SaaS or COTs in the future.

Im still not confident that an MVP approach shouldn't just always accommodate seemless accessibility (SaaS) for a larger general market, and that I shouldn't discount enterprise requirements for non-corporate LAN user bases.


👤 dgudkov
I started a company that built, I believe, the most advanced no-code data automation desktop application (https://easymorph.com). It's entirely bootstrapped, profitable and pays salaries to 10+ people (and we keep hiring).

Many our customers specifically looked for an on-prem solution as they don't want to deal with SaaS and its privacy issues and use-based pricing. With an on-prem tool like ours they get unlimited runs, unlimited data volumes, unlimited use for a reasonable fixed price.

I believe SaaS is overhyped and in a few years the trend will change toward on-prem SaaS-like apps and platforms.


👤 oleksii88
Working on https://folge.me app for creating documentation and step by step guides ( basically an advanced screenshot tool with editor and many export options). One-time license, and no recurring charges, app brings in around 400-500 EUR (500-600 USD) per month.

👤 eatonphil
I'm building a desktop-first (SaaS-eventual) data IDE for developers [0]. Making a living? Not yet.

It being desktop-first makes it as easy to try out in a corporate environment as Sublime. The data never leaves your machine. Desktop-first is a big deal in devtools for this reason.

[0] https://github.com/multiprocessio/datastation


👤 PaulDavisThe1st
Mentioned it many times here of course, but I'm busy working on the Ardour DAW. It generates in excess of $200k/year, despite being 100% GPL'ed and freely available on most/all Linux distros. Somewhere on the planet, someone starts a version they got from us roughly every 2.5 minutes.

👤 outcoldman
Have 4 macos apps that I have built about an year ago. Getting 600-1500 a month.

https://loshadki.app/


👤 QuiiBz
The guy from Inkdrop [0] makes a living with his note-taking app. He also has a YouTube channel [1] which I found very relaxing.

[0] https://www.inkdrop.app

[1] https://www.youtube.com/c/devaslife


👤 terhechte
I've worked for the past ~2 years (in my spare time) on a macOS / iPadOS presentation app: https://hyperdeck.io

It isn't released yet, but I do have some loyal beta users, so I'm hopeful that some of them will buy the app once the last couple of issues are fixed.


👤 LeifCarrotson
Yes, but the desktop computer is typically attached to a $250k piece of custom industrial automation, the fact that there's 200 hours of C# programming for the HMI/ERP client/label printer/data logger is irrelevant to the customer, it's just a line item next to the PLC/robot programming, raw materials, welding, fabrication, wiring etc. Add some Beckhoff, Siemens or (yuck) Rockwell capacity to your stack - buy a used EK1100 and some IO cards off eBay, download TwinCat 3, and add that to your resume and you'll be able to build B2B products for a lot of places.

There are a surprising number of "controls engineering only" shops, it's not clear to me how that kind of business works out logistically when so much of the software requires certain kinds performance from the hardware and vice versa.


👤 omarhaneef
Pay close attention to how you charge. I hate giving my credit card information to another company, so I end up using Amazon a lot just to have it in one place.

Similarly, with software, I am more likely to purchase desktop software from the MacOS app store. I feel exposed giving my information to a company I may not have heard of before. I do buy a lot of useful looking desktop software on the Mac OS app store.

It must be tough converting enough customers though and pricing is not easy.


👤 czeh
I spent a few years on a side project for a 'better' screenshot tool: https://www.bettersnipper.com/

Tried to sell it for $5 home / $14 office, but only got a handful of purchases. I still personally use it every day and have probably collect 10k+ Snips across all my computers. I converted the entire program from VB.NET -> C#.NET over a year which burned me out and I've kind of just let it wither due to lack of interest.

I aimed for the "10x better" than free tools, but most people are fine with the Windows Snipping Tool. :shrug:, on to the next project. I recently added an achievement system and a screen Gif capture feature, but haven't found the energy to polish+deploy those.


👤 ronyfadel
I'm currently making between $3k and $4k per month making little utilities for the Mac, e.g.:

- Mission Control Plus to enhance macOS' Mission Control: https://fadel.io/missioncontrolplus

- Batteries to see your devices' batteries from your Mac: https://fadel.io/batteries


👤 jcelerier
I'm developing https://ossia.io ; a free software for artistic creation (live shows, interactive installations, VJ, etc.).

Between public & private grants and the occasional consulting gig to add a feature or support contract, I can live :)

Tech stack is C++17/20 & Qt, I target Win / Mac / Linux (and mostly develop on Linux).


👤 Meph504
I have for a number of years, its mainly very specific products though, people seem to not realize that there are still lots of places that do not allow cloud connectivity or dependencies.

A lot of applications in the legal realm are like this, I was shocked to find out how many Judges won't allow the usage of wifi in their courtrooms, and that you can be hit with contempt for using the internet during a trial.

That and building applications that are specific to hardware devices, such as fingerprint scanners, and thermal imagining, it could be done via a service and a web front end, but at that point you are doing more work, for no real benefit.


👤 zwieback
Inside R&D organizations there are plenty of groups building desktop apps for internal use. We have a ton of Forms, WPF and some Qt apps we use for R&D and manufacturing purposes. Also lots of services and other non-GUI stuff.

For side-business it'll be a lot tougher than it was when I started 30 years ago.


👤 mrleinad
I work for a company that sells a niche desktop app for mining companies, called Aegis.[1]

Even if the company is planning to implement something web related in the near future, the business is on the desktop and there are no plans on taking it entirely to the web anytime soon. Mining companies prefer it that way, as internet connectivity is not something you can reliably find on site.

[1] https://iring.ca


👤 solideights
I make a partial living with cross-platform, native desktop software (C++) ( e.g., https://www.phototangler.com ). That one is sold primarily to individuals, sales vary greatly month to month, and in general seems to slow down a bit each year. Beyond my own web site, I've managed to get that one on Steam and the Microsoft store, but neither of those move too many units.

My personal experience with selling other desktop apps over the years (many of which are now discontinued) has been that either people would pay for it (at all) or they wouldn't, after which it's mostly a matter of marketing to get more eyes on it. That is, I've had several other apps that didn't sell a single copy no matter how much traffic they received. And for the ones that do sell, doing targeted ad campaigns can definitely drive sales up, but in turn can be pretty expensive.


👤 WalterGR
There’s also https://news.ycombinator.com/item?id=23211851 - “Ask HN: Is there still a place for native desktop apps?” - which I coincidentally came across today in an old tab.

It has a healthy amount of discussion.


👤 fsloth
A large fraction of computer games are mostly still "desktop apps".

Lots of single person indie success stories there, such as "Papers please" or "Stardew valley".

Seminal example in this genre is probably Minecraft (which of course expanded to a team before acquisition).


👤 Fizzadar
I’m building a desktop email client [0] that has $45 lifetime licenses. Made to scratch my own itch I’ve been using it as my only client for 4 years now, barely makes any money though!

[0] https://kanmail.io


👤 alibarber
I have worked professionally for a company that made desktop apps for film production (VFX), and also internally for studios in their R&D departments and those were also almost entirely desktop based.

Outside of professional work, I’ve jumped right back in to Ham radio over the Corona times, there are lots of desktop applications in use there (DSP mainly) but usability and support for hardware (both devices, and platforms) is hit and miss and I have a few ideas for making my own versions as side projects. Several of these are paid - so do you have any hobbies or niche domains you’re knowledgeable about that you could explore?


👤 cmrdporcupine
Most audio software for musicians are desktop apps or plugins. And people do make money selling virtual instruments and effects and so on that way. I don't know how much, but it's a market that exists.

👤 wilbertliu
Yes.

I’m building https://getmumu.com and the revenue is still growing strong over time.

And it’s been fun to make something that earns money yet people love the product.


👤 sitzkrieg
I used to until recently. A LOT of active trading software is still traditional desktop applications for various reason and a decent niche. heavy simulation software is another

👤 swiper_lux
I am in the process of doing so.

I am using both Dolphin Smalltalk and Free Pascal/Lazarus. Both produce very good looking forms in Windows at least, which is my target platform. Both are easy and quick to develop in, particularly Dolphin. Both have powerful events systems, sane object systems, both very amenable to MVC. Both backed backed by SQLite3.

Selling point for users is that user data is retained locally and not sent to a remote server, execution speed, and familiar workflows.


👤 makz
Related question. How to start to develop desktop applications? In contrast to web applications there are not many resources out there and most seem outdated.

👤 indigobyte
We've been developing desktop software for Windows for more than 15 years. Our flagship product is a documentation writing tool, Dr.Explain: https://www.drexplain.com

Although today there are many online tools for help documentation writing, many users still prefer desktop software due to various reasons: from security and reliability, to better performance and better UX.

In the past, we offered only perpetual license with free upgrades within a major version (e.g. 5.1, 5.2, ... etc) Since July 2021, we offer 1-year subscription licenses. So, about a half of year is still required to see how the new licensing model works.

The profit is enough to support a small and agile team though our niche got a bloody ocean and we have to run faster and faster only to stay in the same place.

From my experience, desktop software still works well in vertical and professional niches. In B2C or mass market, mobile and web tread on.


👤 jpeter
I make Erp software with WPF. Yes you can still earn money doing that.

👤 fifticon
I know I was just misunderstanding, but for 60 seconds I was skimming through the comments trying to grasp the gist of what software for 'living buildings' was all about, I thought it was some ecological concept. Anyway, I earned a living making desktop software until 2016; since 2016 I make Revit desktop plugins.

👤 omnibrain
We develop alarm management software for alarm receiving centers. (mainly in germany) A typical installation is in the 5 digit region but for sustainable income we offer (and live from) update subscriptions and 24/7 emergency support. Cost for both is a monthly fraction of the license sum.

What sets us apart from other software in the market ist our internal "workflow" engine with a graphical (flow chart like) editor. (somewhat similar to Node-RED)

Our customers can use it to program the reactions to the alarms (calls, mails, SMS, comparisons with states, user entry, reporting, etc.) individually to their (or their customers) demands. But some of them go further and use it to implement all processes of their company.

We also offer consulting, customizing and individual development for our software.


👤 c_ma_gee
We (an elementary teacher and a computer scientist) are helping migrant children without any knowledge of the german language to learn it easily and give elementary teachers much more time and improve the quality of their lessons dramaticaly with a desktop application for learning the german language and various perfect fitting supplementary materials.

Often, german elementary teachers are facing the following situation:

Consider a typical class of children with only a half of them capable to understand german. The teacher then constantly switches between those two groups trying to help each child as good as he/she can. That can be very frustrating because the teacher simply does not have the time to help each child as it needs (because the non-german speaking children often really need a 1:1 care to learn efficient). The other half, the german-speaking children, will quickly come short as well.

So we developed a learning software which is so simple that every child can start learning with it instantly.

The problem we are solving with it: The non-german children are now able to learn for themselfs without the need to ask the teacher while having great fun and much better progress than before!

Once they are at a level where they unterstand the basic german words, they can follow the lessons much better which results in much higher quality of the lessons for them and beeing able to learn even quicker each time.

As our small two person team consists of a elementary teacher who is working every day with those children (and is therefore constantly improving our products as she's using it in her own class) we know exactly what those teachers want for their children and what is giving the best results and motivation for them to learn german!

It is a great joy to help all those children - it does not make big numbers in terms of revenue but it will enough for a living shortly. That's more we ever dreamed of as we started nearly six years ago :-)

https://www.ma-lernsoftware.de


👤 alottabit
My company [0] makes a CAD-like destkop product for architects & real estate developers. It's sold on a subscription, but the product is a native application (runs on C/SDL/OpenGL). Nothing inherently prevents you from mixing that business model and delivery mechanism. Many of our customers (especially architects) are used to installing & running desktop software.

Pros: - You give customers the magical feeling when the app reacts instantly because the front-end doesn't have to wait on a round-trip to the server to execute complex business logic. It actually blows customers' minds to realize how powerful their computers are when you use the hardware well and don't have to wait on the network. - You have a very low infrastructure bill. - The platforms/frameworks/libraries are pretty stable compared to the webdev world. You do less migration work and get to become an expert in something that will be around for a longer time. - It's easy to develop and test locally in a 'production-like' setting. I make sure my hardware reflects my customers' hardware. - You can trace every line of code after main(). It eliminates a lot of complexity and a whole category of service communication bugs (and introduces other categories of bugs :)). - Developers are usually more predisposed to thinking about performance (in my experience).

Cons: - You have to buy & renew code signing certificates, which is a hassle when you're independent or a small company. - You have to build/buy/maintain some form of installation/update system and be prepared to deal with users who refuse to update. - You have to deal with corporate IT departments & their security requirements (we're B2C). - You typically want to customize at least some parts of the UI/UX for Mac/Linux/Windows. - You run into bugs from clients that are hard to debug because "it works on my machine", and you don't have access to theirs.

It's definitely a trade-off. I can understand why most devs/companies don't choose to be on the desktop.

[0] https://www.youtube.com/watch?v=lhCm5sh9mr8


👤 throw8932894
I do. Data management and visualisation for local data store. This stuff is private and can not really go into cloud.

Was using Java Swing until very recently. Switched to Kotlin JS in browser, not sure it can count as desktop anymore.


👤 reassembled
My friend is working on a (currently) Windows-only desktop app called PixelCNC, which converts 2D images to 3D meshes and the associated g-code for machining. He’s been doing alright with it from my understanding.

👤 fuy
I work at Veeam, our main product (https://en.wikipedia.org/wiki/Veeam_Backup_%26_Replication) is a WPF desktop app. Some of the newer/smaller ones are web(react) based. UI is of course just a small part of all the stuff that goes in a large B2B/Enterprise app, but technically it's a desktop app. Also, FWIW, we do subscription licensing, so I don't think it's a real dichotomy.

👤 nocommandline
https://nocommandline.com is a GUI for Google App Engine. It’s an electron App and is currently only available for Mac and Windows. I later added a GUI for Datastore Emulator to the App and am slowly adding other features and fixing bugs.

I’m not making enough to quit my 9-5 job but I didn’t build the App with that in mind. Built it because I needed to scratch my own itch and figured others might find it useful too.


👤 richharms
6+ years on a team of approx. 5 (BA, UX, software engineers) developing a Windows/WPF application to configure equipment for industrial process control. When I left the company just under a year ago additional work was being planned. It may be a specialized area, but desktop apps are definitely being built in this space - had an awful lot of fun building the app as well.

👤 ThinkBeat
I do not develop myself but there are a lot of people who do.

In Photography there are a lot of desktop apps that are custom. More now than in a long time thanks to Adobe going subscription based.

At least for the time being, in my opinion, a web-based photo DAW, editor is not practical.

I might be wrong on that already,

But enough photographers feel that way for now that there is money to be made.

The App store has some great independent desktop applications.


👤 frakt0x90
Not a self-venture but my old team built desktop applications for the pricing department at a very large airline. They did everything from recommending price changes to loading ad hoc adjustments and keeping track of pricing strategies. All in JavaFX. That team split and is making most of them web-based now but the desktop apps still thrive in the meantime.

👤 mbrodersen
PC, mobile phone, and console games are all desktop applications (when defining desktop applications as non-http applications).

👤 rurban
Unfortunately yes, currently. I left the sad state of native desktop apps 15 years ago, but we are now contracting for a medical app, windows of course. But, the new thing: also Linux!! armv7 firmware running the very same code as on windows.

But only temporary. All the other contracting jobs and internal projects are Linux or baremetal firmware only.


👤 allanrbo
Desktop app dev feels like a dying art, unfortunately. I see many comments mention Qt, but just wanted to give a shout-out to wxWidgets too. I chose it on a recent project over Qt for resulting in a more lean statically linkable self contained binary, and it also seemed easier to get a native look for all platforms I was targeting.

👤 postgrescompare
I have a cross platform desktop app built using Electron and .net core. It finds the schema or data differences between Postgres environments. Currently working on a MySQL version along the same lines.

https://www.postgrescompare.com


👤 cydmax
Our Company used Cordova to develop mobile apps for field technicians. And now we use almost the same code base to deploy it to the Desktop with Electron. The experience with Electron is very decent so far! The docs for Electron Builder could be a bit better though!

👤 yashg
Yes. I have a suit of watermarking apps under the uMark name. Although I also have a full time job, I make as much money from uMark as I make from my job. I can easily live on any one of the incomes.

The app is developed in .Net way back in 2006 and I keep updating it periodically.


👤 kaetemi
Yes. Tools for developers and artists. It's a healthy market if you can provide value.

👤 smaddox
There's plenty of people making a living off of single player video games.

👤 FpUser
I/my company have active Windows desktop application as a product with about 50,000 clients. Not making me rich but in combination with the products I develop for clients I am doing ok.

👤 sterlinm
Bill Gates did alright :P

👤 andrew_
Thanks for posting the question. Great responses. Slightly more encouraged to resurrect an old .NET app for windows and Mac. Motivation is still fleeting.

👤 mbrodersen
I am (among other things) maintaining a desktop application written in Java used by business rules experts to define complicated airline business rules.

👤 dvydra2
We are building and hiring at https://www.timebyping.com/

👤 everly
Webgility is an example of a SaaS company that offers a desktop or cloud-based version of their product.

Quickbooks for that matter as well.


👤 Melatonic
I hope people are still building desktop apps because as much as I hate that literally EVERYTHING is being made into an app on mobile (mainly just so they can then push notifications) there are a lot of things that really just run better as a desktop application. Do browser based video editors for example exist? Yes they do and I am sure they have their uses. But if I need to ingest a few hundred gigs of footage and cut that down to a reasonable length there is no way I trust Google Chrome's memory management to do that in any reasonable fashion.

I think what I miss the most are the really lightweight desktop applications that use very little resources but still help accomplish very large things. People love to rag on Windows for the fact that it maintains backwards compatibility but that has also allowed some fairly old but amazingly efficient applications to still be useful today.

My personal favourite example of this is a one man shop developer from Japan who makes some insanely reliable and useful tools on Windows:

FastCopy:

https://fastcopy.jp/

This tool has been around since 2004 and the original developer is STILL regularly updating and improving it. It blows away every other file copy tool on Windows out there (even the fanciest paid solutions) and the interface is dead simple and easy to use while still offering lots of advanced features. Many years ago I had to regularly move terabytes and terabytes of data to external drives that were then driven between VFX houses in Los Angeles. A lot of these outfits were basically smaller startups so often we would have multiple drives connected over USB to a single workstation with a 10gig link back to the storage server. I did extensive testing comparing every tool out there and not only was this thing a little faster than even the best CLI tools it also destroyed the others in terms of reliably transferring data over connections that were not always reliable. If the USB interface dropped for a second a lot of the other tools would fail or start doing a diff compare from scratch while this thing just happily chugged along. And once I had set it up and enabled the right click menu integration it was easy to train someone who was not very technical to use it. It even beat every Linux based solution I tried in reliability.

IP Messenger:

https://ipmsg.org/

Same guy also makes IP Messenger which is a ridiculously light text chatting tool. It only works over LAN (hence the name) but requires NO central server, has tons of customization options (and can also be locked down in a business environment) and is pretty feature rich. It is also regularly updated and is end to end encrypted and will run on the slowest of the slow machines. And it has been around since 1996!

Both of these are free but I would honestly pay pretty good money for them if I was running my own business.


👤 high_byte
desktop does not imply "not SaaS". I'll add that today most desktop apps are headless Chrome. that being said, I actually do web, but were I to go desktop I would look for a niche that can't be done in browser, even though today you already got access to most APIs & hardware...

👤 pyuser583
lol … it’s funny this is even a question. But this is the world we live in.

👤 nso95
Mobile?

👤 mrkentutbabi
Desktop apps could be be doomed in walled garden.

👤 Shadonototra
i did for a while selling utilities for MMORPGs

it was making some decent amount, i was a student at that time, so it was very satisfying experience; better than working for macdonald ;)


👤 lovefeature
I made some windows apps for designer: https://beforedo.com/beforedo and i also made some web apps: https://www.alovez.com/bing https://www.alovez.com/snapfeel

👤 lovefeature
I made some windows apps for designer https://www.beforedo.com/beforedo