Inspired after seeing the great audio content shared in https://news.ycombinator.com/item?id=26391254
https://www.youtube.com/watch?v=UrOoGfIgr1Y
To help with this I wrote a program that converts various assets like point clouds or color palettes into VR paintings. I wrote about the process here:
http://joancharmant.com/blog/more-vr-painting-experiments/
I recently open sourced the library that read and write the Oculus Quill files:
https://www.instagram.com/adriengonin/ https://www.deviantart.com/saivia01
You can find some of my art and links to my social media accounts on my website https://hapsam.com/art
- watch a movie :
2020 Upside Down Magic
2017 The Fate of the Furious (visual effects artist)
2015 San Andreas
2015 Avengers: Age of Ultron
2013 R.I.P.D.
2011 Happy Feet Two
2011 Mars Needs Moms
2009 A Christmas Carol
2008 The Tale of Despereaux
2007 Enchanted
2006 The Shaggy Dog
2005 Constantine
2004 Hellboy
2003 The Matrix Revolutions
2001 Final Fantasy: The Spirits Within
- or a more recent TV show:
Another Life
Gabby and the Unsittables
Charmed
There's certainly other things I've worked on, but they're lost down the memory hole for good.
An app for pen plotters focused on drawing and creating art manually more than the generative side of things [1]
A Ruby script that takes still images and recreates them entirely out of emojis [2]. Someone used it to make a music video [3]
And finally a Twitter bot that combines Marmaduke comics and Erowid trip reports at random [4]
[1] https://github.com/lilkraftwerk/lineboi3000 [2] http://lilkraftwerk.github.io/Emojisaic/ [3] https://www.youtube.com/watch?v=nq3eR4xHjLs [4] https://twitter.com/pharmaduke3000
Here are mockups of some of the designs:
What I would love to hear from anyone (especially gamers) is:
Are these designs any good or likeable? Or something you would never wear?
The game controllers are not meant to imitate actual game controllers (e.g. Xbox) but are a stylized interpretation. But I wonder if gamers prefer a copy of their favourite console controller instead of something more generic or abstract?
And for those interested in more detail...here's what I've learned so far designing t-shirts:
- Keep it simple: A design that is easy to understand and be seen from a distance can work well.
- Choice of type matters: This makes a big difference. I haven't mastered this by a long shot. Still learning and practising.
- Colour is important: finding a pleasant-looking combination of appealing colours is really hard.
Fun fact: The design with the wording 'Ready to play' was rejected by the POD service. I later discovered it was because it is a trademarked phrase!
https://codepen.io/Eliteware/pen/PqKgmg https://codepen.io/Eliteware/pen/ZYBQNq https://codepen.io/Eliteware/pen/aLxGQy https://codepen.io/Eliteware/pen/ZGdrEj https://codepen.io/Eliteware/pen/aOxrOz
The market for AI is relatively small but I would consider to be at the top given the community that formed around it.
https://www.instagram.com/ivan23d/
But I also enjoy working in 3D (just made this one available as an NFT)
https://www.instagram.com/p/B9aGp6apNe7/
Exploring some stop motion work made with my iPhone, with a self made soundtrack.
https://www.khanacademy.org/profile/gabrielsroka/projects
https://www.flickr.com/photos/---mike---/albums/721577185851...
There used to be far, far more, but I ragequit after a bad UX experience that cost me years of accumulated links from other users on the site. I'm slowly putting things back.
I make a bunch of stuff from digital drawings to pixel art to 3D simulations using low level 3D frameworks like Metal. I also trained a neural net to paint like a Fauvist. Though currently my creative energy outside of work is focused largely on landscape / farm design. Well, and raising an Australian Shepherd puppy among other family things :)
I started learning blender during the lockdown and I'm really enjoying working with it during my free time.
I kinda also developed this painting recording plugin for krita.
The site’s still young and there’s more coming but the initial art algorithm is in place and I did an explainer here: https://eyelidlessness.github.io/blog/2021/03/what-the-art-p...
TLDR: the art is generated from the git commit hash when a post is published.
I have a bunch of ideas for other ways to use the git hash data for other variants, but I’m pretty happy with the first pass!