A great software you liked, but not supported anymore
A great software you liked, but not supported anymore
VB6. It was a horrible language but I've yet to see anything really come close to it in terms of quick-and-dirty getting shit done
Amazing piece of software. Was native, fast and made dealing with github issues across many repos a joy. Sad it got shut down.
Java Applets.
They were portable, they were in the www. Also i like the Java language.
I dunno how a company can fail with such a good product.
I assume the problem was Oracles security model:
Allow the app todo everything?
no?! then i won't start.
Yes?! ok i can do everything!
smile
AmigaOS. Mostly because of the underlying hardware and ecosystem. Simple things were simple, and complex things were complicated but possible.
Today everything is complex and complicated for little reason.
(Compare e.g. the elegance of Amiga Message and signal ports to named pipes / shared memory / tcp / whatever. Of course it can be emulated - but the fact it’s standard on the Amiga means every program uses it and it makes a huge difference in interoperability. Similarly, IFF was good enough; there weren’t billions of framing formats on the Amiga, because there was an acceptable standard from day 1)
FoxBase+/Mac Very compact and very flexible. dBase with built-in programmatic UI/graphics capabilities. (though I am glad I transitioned to LAMP stack before such web tech this really rocked though)
ClarisWorks/AppleWorks - integrated Word Processor, Database Spreadsheet and Graphics in one, where the graphics capabilities could be used in the reporting for the DB. Apple stripped it down into Pages and Numers for iWork, not as dynamic as it once was.
KDE 3.5 - was a pretty complete desktop for Linux, with some awesome tools and apps (Quanta Plus IDE, Kooka OCR)
Picasa - Was one of the best photo managers especially on Linux.
Google inbox. Like Gmail but better
Turbo C. I liked how it came with support libraries to develop programs with audio, graphics and normal text. It is really what got me into game programming. It was a much simpler world. No analysis paralysis about what which game ask to use. Can draw a point on a screen. Can draw a line. Can play a tone. After that it was all the programmer's imagination and creativity.
Pullreminders, apparently it was integrated on Github scheduled reminders, but, it is not the same.
I liked to get notified on PR updates on my slack workspace, same way as my peers, now, everyone willing to get those needs admin access to a slack workspace which is tedious to setup.
Screenhero. Best remote pairing tool I ever used. Then Slack bought and killed it. I'm not sure why, it was an incredible product and would have made a killing in the pandemic.
Mischief, it was a fantastic vector illustration software with an infinite canvas that let you just jump straight into drawing. I still use my copy but I wish it had continued support.
Final Cut Pro 7 and Aperture. Both discontinued by Apple in favour of dumbed down “consumer grade” replacements. Real shame.
Gnome 2.
Google Reader.
Python 2.
Macromedia Flash.
Windows XP.
(I may have been just kidding about the last 0 to 3 items).
Soon to be included to the list: Xorg the server (/usr/bin/Xorg).
Winamp. Took me 20 years to find a replacement (musicbee).
Deluxe Paint 2/3, the MED soundtracker, Turbo C++
counter strike
google reader
google wave