I want to create a simple program with some simple graphics (e.g. visualizing 2D maps very low poly, rendering a chart or visualizing an algorithm such as [1] -- though it doesn't have to be as comprehensive as that).
What's quickest to learn? A GUI lib or TUI lib? I happen to know some OpenGL (and computer graphics in general, having made a 3D OpenGL engine in Java).
I don't want to spend too much time on graphics and rather focus on the internals of managing everything.
[1] https://clementmihailescu.github.io/Pathfinding-Visualizer/