o Xbox Series X and PS5 consoles are have very limited availability from retailers at their MSRP of $500, and are instead being scalped on eBay for upwards of $850 to $1300.
o Thinkpad AMD Ryzen 4xxx T series laptops have ship dates of more than 5 weeks, yet have massive black friday discounts.
o Apple M1 laptops with 16GB of RAM have ship dates a month out, and are not being sold at a substantial premium.
Why are manufacturers not taking profits when demand is so clearly outstripping supply? In the Xbox/PS5 case, its clear that scalpers are taking profits. If the natural price of a PS5 is $800, isn't it better to just let me pay that via normal retail channels, and not have to deal with a potential scammer on Ebay?
Working in absolute perfection.
The question here really isn't about Supply and Demand, but product pricing, sales and marketing strategy. Where each on itself is a complete topic of its own.
What you are suggesting here, is that for example, Sony announced their First Batch of PS5 will go for retail price of $800, and two months later it will be back to normal $500.
Problem 1. There will still be scalpers, the market for first to own PS5 is a lot higher than $800. I could resell a PS5 right now for $1000 USD with queue in my front door.
Problem 2. Getting a $800 RSP may create lots of bad press and un-intended consequence for marketing.
Problem 3, Generally speaking having constantly sold out PS5 is a good marketing problem to have. Lots of opportunities to talk about the product. Hunger marketing is real.
Problem 4, An RSP of $800 or higher RSP will create opportunities for your competitor.
Apple has been getting very good at handling these sort of thing and the only way to stamp out most of the scalpers ( most, not all ) is to absolutely flood the market at first launch. Of course that partly only works because they are Apple, the best supply chain and logistic company in the world.
The PlayStation 4 is a decent example as it sold quite well when it launched, and that enabled Sony to earn revenues on popular games such as Final Fantasy VII Remake or Ghosts of Tsushima late into its life.
Acme Co has to set up legal frameworks and expectations from its merchants. That gets decided probably long before shipping. Those things are set in stone before the market tells us what they will pay.
From my econ days, the word `inelastic` keeps coming to mind but it's been so long I might be misapplying that word here.
Also the way products are compared in the press say AMD vs. NVidia is equally priced items are compared to each other, and you want to win such comparisons.
For ryzen, the price is possibly a driver for the demand, if they jacked up the price above a substitute, its likely all their orders would disappear and go to competitor.
a) middle managers can just do (price x amount of sold items)
b) if price goes down in time then some customers will wait indefinitely for better price
c) good publicity if your item is sold cheaper than competition
d) changing price can be seen as "our product is worth less than we expected"