In your experience (or if you have benchmarks or anecdotes feel free to share), what's the best way to structure + architect a CRUD webapp? And any advice/best practices you can suggest?
I'd welcome any specifics on software choices + why you came to the decision to use that stack/arch :)
But obviously there's a world of difference in interface, usability, aesthetics, performance, good writing, security etc. The CRUD part is the simple part.
I guess there's some spectrum between a dumb unspecialized list of table editors ala phpMyAdmin, versus hyper specialized interfaces like game engines that manipulate scene data, triangle data, player inventory, physics entities etc.
Note that YMMV with the above if adopting serverless.