I understand there is randomness in the process, and a pretty severe covid inspired market contraction, but the gaming space seems to be growing like crazy regardless.
Anyway, I'm curious if there are market forces that I (as an outsider) am unaware of that makes finding work as a game developer challenging.
While the big ones hire more, there are probably more jobs with Google and Facebook than there are with Blizzard and Ubisoft.
And then there's the fact that many people already do games in their spare time. I started with games at 13, still code a little on them on weekends, and I still have no foothold in the industry. Someone who started making games at 15, took a game dev CS degree, and does some in their spare time... they're going to have a lot more advantage than the average person who works 40 hours/week.
I've had zero luck with blind applications, every interview I had came from headhunters who sought me out.