This might be related to the total amount of units of each system sold, but I think that it is not mandatory to be in a such way. It is possible some systems produced in greater numbers to be not as suitable for games like other systems produced in lower numbers. The existence of emulators also may change the things, by making the numbers of the real system not so important as its actual capabilities. Another factor which I think that have to be considered is the eventual legal issues of distributing a game for an old system if the company which owns it still exists.
https://www.lemonamiga.com/games/
I'd be surprised if the average is significantly greater than 1 release per day. Retro styles are all the rage. But its much easier to develop on Pico-8.
A good proxy is probably community size and passion. And there I would say the biggest market is undoubtedly Nintendo retro. Most are available via emulation, re-release. But the install base of working vintage consoles must be quite sizable still.
Best of Luck and please let us know what you uncover ;)