I thought it would be fun for everyone to share their personal implementations of Life. Here are my meager contributions:
Recent hand-written wasm implementation (ui incomplete): https://github.com/anderspitman/wasm-life
Basic JavaScript/CSS intended to be used as self-contained animated icons: https://anderspitman.net/apps/golicons/
WebGL (for simulation and visualization) (unfinished): https://github.com/anderspitman/mogol/tree/webgl-sim
Two of my favorites that I didn't do:
Life in Life: https://www.youtube.com/watch?v=xP5-iIeKXE8
Life in WebGL: https://www.shadertoy.com/view/Xd33WS
[0]: https://youtu.be/E8kUJL04ELA
It's a multiplayer implementation you play through the Twitch chat by sending commands (!ON, !OFF, !RLE, !HELP, ...).
The list of commands and help: [2]
You can use/learn more complex patterns with RLEs (Run Length Encoded), where a "o" means alive, "b" means dead and "$" is carriage return.
Example of RLE command for a glider: !rle bob$2bo$3o! 0.0 # Create a glider at coordinates 0,0
TPCGOL has a database of 446 patterns (Sir Robin, Gosper Glider Gun, ..), so the equivalent command for the glider above is:
!glider 0.0
A slideshow of all 446 patterns (still lifes, oscillators, guns and spaceships) is available here: https://www.youtube.com/watch?v=u4XgALyX6w8
You can find more patterns on the Conway Life wiki [3]
There's also a Battle Royale mode you can start with !PLAY [4]
In Battle Royale mode, the rules are similar to Fortnite: join a game with !PLAY, !THANK the bus driver, and try to be the last one to have cells alive as the storm shrinks.
RIP John Conway
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[1] https://www.twitch.tv/bzh314
[2] https://bzh314.com/twitch_plays_conway_game_of_life/
[3] http://www.conwaylife.com/wiki/Main_Page
[4] https://bzh314.com/twitch_plays_conway_game_of_life/#play
[1] https://www.arnevogel.com/life-like-cellular-automaton/ [2] https://www.arnevogel.com/brians-brain-cellular-automaton/ [3] https://www.arnevogel.com/cyclic-cellular-automaton/
https://gist.github.com/RaedsLab/e4d5eed8f1d7e0b90f407bdef71...