Say you wanted to simulate human development. You would setup a world simulation as a snapshot of some 100 million years on earth with the conditions you need, and the simulation would simply compute out in all four dimensions, x, y, z, time, but with less precision with grater distance from the origin. And since we are basically fitting data to the problem at this point, there will be some rounding errors at the edges. Since the precise physics is simulated only when it can be observed in the simulation, not everything that happens in the world actually complies with precise subatomic physics. Sometimes it’s just an approximation of the subatomic physics, or, more accurately, the subatomic physics are an approximation of what would be observed if the world was not simulated.
So the inconsistencies between atomic and subatomic worlds could be just a byproduct of a top down simulation. And, if you follow the simulation theory statistical argument, than statistically speaking the less resource intensive top down type of simulations would be far more common. So it’s more likely than not that we are in a top down simulation and quantum physics is just an approximation of our reality, hence the inconsistencies.
Thoughts?
Furthermore, quantum mechanics isn’t really an “optional extra” for our universe, it’s too important, eg none of the materials or chemicals you see around you make any sense without quantum mechanics.