HACKER Q&A
📣 100-xyz

About Creating a Flash Replacement


There have been a couple of popular threads on the demise of Flash.

Its clear Flash had several things going for it, in particular easy to create animation content for the web.

I am up for creating a similar editor. Anyone else interested in joining in?


  👤 leowoo91 Accepted Answer ✓
https://www.openfl.org, but it would be awesome to have an editor.

Here is a discussion I've found: https://community.openfl.org/t/i-think-openfl-need-a-power-u...

Also an open-source candidate: http://en.fairygui.com


👤 davidwitt415
Former Flash/AS Designer/Front-end Dev here with a couple of thoughts; Timeline animation is the most obvious feature of Flash to most people, and it was also the reason why so many Devs hated Flash. This niche is for Animators, and there are lots of timeline animation tools around, including Animate, which is just Flash rebranded. I used to teach Flash as well, and 'easy to create animation' is a relative term for sure!

For me, the value in Flash was the Stage, Symbols, and the Library, using the single frame movie paradigm. This allowed designers to import graphics and create complex UI layouts, interactive content and animations using Symbols, which could then be controlled using Actionscript.

In that light, I think a good path would be to create a Flash-like visual IDE that integrates with Haxe, which has a ton of target languages and platforms, but which lacks this kind of visual front end.


👤 trollitarantula
Hype is an editor for HTML5 animations https://tumult.com/hype/

Haven't used it, but I am sure it isn't the only one in this market

For cartoons, there is plenty of other software, including Adobe Animate


👤 poisonborz
This goes multiple ways

- An animation editor like Flash? Ther's still Animate

- A "multimedia" framework for standalone content? I would doubt there is a demand nowadays

- A browser-targeted/cross-platform animation editor? That would be nice.

For the latter, there were some tries already, even from Adobe. The problem is cross-browser compatibility and performance.

I'd really like to see something based on https://greensock.com/gsap/ They solved all the hard problems already, and its itself based on a Flash/ActionScript framework so terms and structures are familiar, eg. keyframe based tweens.


👤 dukoid
Is there any good introduction how the original editor worked? I think I tried to use it once ages ago, but it wasn't really intuitive for me to use it for anything...

The part I remember: You could draw something, then advance to a different point in time, move stuff around there, and then this would form an animation(?).

What I didn't get at all: How would one be able to make a game out of this?


👤 BerislavLopac
I always thought that a good editor for SVGs would be a solid replacement for Flash...

👤 100-xyz
Here's what I see for the MVP:

1) simple SVG editor 2) timeline and tweening 3) simple logic creator (when user clicks this, do this. or this action finished then do this) 4) outputs to some file

It would be a browser oriented and cross platform editor. The first targets could be tutorials, slide presentation creators. Then simple animation.

Anyone interested in joining in, holler.


👤 buboard
A question is whether HTML5 can be as fast and lightweight as flash. I think it's a big part of the experience and can be hit or miss in HTML, with some things being faster but others resource hogs (like video). The good thing about flash was its more or less consistent performance, and generally not very cpu intensive

👤 venatiodecorus
i've always thought it would be great to have something similar that created animation using CSS. CSS animation seems to be pretty neat these days. not sure what the performance of something like that would be though.

👤 WilliamEdward
Is HTML5 not the intended replacement for Flash?

👤 dave84
What’s wrong with Adobe Animate?