Its clear Flash had several things going for it, in particular easy to create animation content for the web.
I am up for creating a similar editor. Anyone else interested in joining in?
Here is a discussion I've found: https://community.openfl.org/t/i-think-openfl-need-a-power-u...
Also an open-source candidate: http://en.fairygui.com
For me, the value in Flash was the Stage, Symbols, and the Library, using the single frame movie paradigm. This allowed designers to import graphics and create complex UI layouts, interactive content and animations using Symbols, which could then be controlled using Actionscript.
In that light, I think a good path would be to create a Flash-like visual IDE that integrates with Haxe, which has a ton of target languages and platforms, but which lacks this kind of visual front end.
Haven't used it, but I am sure it isn't the only one in this market
For cartoons, there is plenty of other software, including Adobe Animate
- An animation editor like Flash? Ther's still Animate
- A "multimedia" framework for standalone content? I would doubt there is a demand nowadays
- A browser-targeted/cross-platform animation editor? That would be nice.
For the latter, there were some tries already, even from Adobe. The problem is cross-browser compatibility and performance.
I'd really like to see something based on https://greensock.com/gsap/ They solved all the hard problems already, and its itself based on a Flash/ActionScript framework so terms and structures are familiar, eg. keyframe based tweens.
The part I remember: You could draw something, then advance to a different point in time, move stuff around there, and then this would form an animation(?).
What I didn't get at all: How would one be able to make a game out of this?
1) simple SVG editor 2) timeline and tweening 3) simple logic creator (when user clicks this, do this. or this action finished then do this) 4) outputs to some file
It would be a browser oriented and cross platform editor. The first targets could be tutorials, slide presentation creators. Then simple animation.
Anyone interested in joining in, holler.